Temperust bench (not for players)
Offline 121.200.28.95:28015 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 50, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:03 UTC17d ago | 50 | – | running | 50 |
| Sun 11 Oct, 02:36 UTC17d ago | 50 | – | 0.3 days | 0 |
| Fri 9 Oct, 13:24 UTC18d ago | 50 | – | 1.6 days | 0 |
| Wed 7 Oct, 04:04 UTC21d ago | 0 | – | 2.4 days | 0 |
| Fri 2 Oct, 10:39 UTC25d ago | 2 | held half | 4.7 days | 50 |
| Sun 27 Sep, 11:43 UTC30d ago | 50 | – | 5 days | 0 |
| Sun 27 Sep, 01:15 UTC31d ago | 50 | – | 0.4 days | 0 |
| Sat 26 Sep, 00:41 UTC32d ago | 30 | – | 1 days | 1 |
| Thu 24 Sep, 07:24 UTC34d ago | 1 | – | 1.7 days | 0 |
| Wed 23 Sep, 23:02 UTC34d ago | 1 | – | 0.3 days | 0 |
| Tue 22 Sep, 22:27 UTC35d ago | 1 | – | 1 days | 0 |
| Fri 18 Sep, 09:42 UTC39d ago | 1 | halved by day 1 | 4.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 159/500
- 128/100
- 186/225
- 106/700
- 8/200
- 47/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Temperust bench (not for players)?
An average of 50 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
How often does Temperust bench (not for players) wipe, and when?
No next wipe can be predicted for Temperust bench (not for players), which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 16 days 22 hours ago.
Tags
How should you read the tags on Temperust bench (not for players)?
Tags published by Temperust bench (not for players), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Temperust bench (not for players)?
Rust Metrics lists featuring Temperust bench (not for players): Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 50.
Population
Where does Temperust bench (not for players) sit in the rankings?
Ranking for Temperust bench (not for players): #4,982 on seven-day player hours, top 23% of all ranked servers.
How full does Temperust bench (not for players) get?
Temperust bench (not for players) is not responding; status offline, last seen 16 days 22 hours ago.
Server
Where does Temperust bench (not for players) sit?
No region tag on Temperust bench (not for players). Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 121.200.28.95:28015.
What Rust version is Temperust bench (not for players) on?
Reading: Temperust bench (not for players), Rust network protocol 2634 and build 167398, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is Temperust bench (not for players) up, and how often does it stay up?
Check: connection. Temperust bench (not for players) is offline at this moment. Last contact was 16 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 18 September 2026.
Map and rules
How is Temperust bench (not for players) configured, and what rules are in force?
Reading the name gives no gather rate for Temperust bench (not for players). The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Temperust bench (not for players)?
Check: map. Procedural, generated by the game, on Temperust bench (not for players).
How to join
What do you do to join Temperust bench (not for players)?
Check: join. Open Rust, press F1, then enter client.connect 121.200.28.95:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.