Our Rust Server
Offline 121.172.152.137:28015 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 143/500
- 122/100
- 184/225
- 78/700
- 7/200
- 18/1000
Quick answers
from the figures on this pageReset cycle
How often does Our Rust Server wipe, and when?
To tell the rhythm of Our Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 23 hours ago the current world was made.
Tag meanings
Which tags does Our Rust Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from Our Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Our Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Our Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does Our Rust Server sit in the rankings?
Ranking for Our Rust Server: #12,839 on seven-day player hours, top 58% of all ranked servers.
What is the population on Our Rust Server?
Reading for Our Rust Server: offline at this moment; last seen 19 days 17 hours ago.
Server
Where does Our Rust Server sit?
No region comes from Our Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 121.172.152.137:28015.
What Rust version is Our Rust Server on?
Rust network protocol 2634 and build 166652 on Windows is the build Our Rust Server runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Our Rust Server, and is it online?
Check: connection. Our Rust Server is offline at this moment. Last contact was 19 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.
Rules and settings
What rules does Our Rust Server enforce, and what are its settings?
Check: gather rate. The name Our Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Our Rust Server?
Size 4,500 and seed 877712140: the game generates the procedural map on Our Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to Our Rust Server?
To join: start Rust, press F1 and type client.connect 121.172.152.137:28015. Or press Launch Rust here and Steam opens the game and connects you.