A Rust Server
Online 121.127.37.7:6017 checked 10m ago
Server instruments
last reading Thu 07:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 101 · below 20 is lag, below 10 is badEntities
48 h range 42,625–44,985 · memory 4,195 MBUptime
6 days 11 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 108/500
- 130/100
- 147/225
- 45/700
- 4/200
- 18/1000
Quick answers
from the figures on this pageWipe schedule
How often does A Rust Server wipe, and when?
The rhythm of A Rust Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 10 days 19 hours ago.
Tag meanings
How should you read the tags on A Rust Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp80 (Max players): The server holds 80 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from A Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show A Rust Server?
Rust Metrics lists featuring A Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does A Rust Server sit in the rankings?
Player hours over seven days put A Rust Server at #7,836, in the top 35% of all ranked servers.
What player count does A Rust Server carry?
0 of 80 slots are filled on A Rust Server right now. Seven-day check: 0 players on average. Peak reading: 2.
Server
What location is A Rust Server hosted in?
No region comes from A Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 121.127.37.7:6017.
What Rust version is A Rust Server on?
Reading: A Rust Server, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for A Rust Server?
Check: fps. Average 145 server fps over the last 48 hours, low of 101. Within range. Reading: 44,985 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,976 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is A Rust Server, and is it online now?
Reading: online. A Rust Server answers right now. By its reported uptime, the last restart was roughly 6 days 11 hours ago. Reading: 96% uptime over the last 7 full days. It was up 161 of 168 hours. The first sighting on Rust Metrics was 18 October 2026.
Settings and map
How is A Rust Server configured, and what rules are in force?
Check: gather rate. The name A Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on A Rust Server?
Size 3,000 and seed 3686316: the game generates the procedural map on A Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to A Rust Server?
Press F1 in Rust and enter client.connect 121.127.37.7:6017. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.