p_voice dev
Offline 121.109.150.33:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 13:43 UTC15d ago | 1 | – | running | 1 |
| Mon 21 Sep, 10:52 UTC38d ago | 2 | halved by day 1 | 23.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 162/500
- 123/100
- 187/225
- 83/700
- 256/700
- 350/350
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on p_voice dev?
The busiest point of its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 1 it fell below half.
When does p_voice dev wipe?
Its rhythm cannot be told from the wipes of p_voice dev on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 15 days 2 hours ago.
Tag meanings
How should you read the tags on p_voice dev?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon from p_voice dev. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does p_voice dev appear in Rust Metrics lists and filters?
These Rust Metrics lists carry p_voice dev: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does p_voice dev sit in the rankings?
Ranking for p_voice dev: #13,078 on seven-day player hours, top 59% of all ranked servers.
What player count does p_voice dev carry?
Reading for p_voice dev: offline at this moment; last seen 7 days ago. Seven-day check: 1 players on average. Peak reading: 1.
Server
What location is p_voice dev hosted in?
Reading: location. p_voice dev gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 121.109.150.33:28015.
What Rust version is p_voice dev on?
Reading: p_voice dev, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is p_voice dev up, and how often does it stay up?
Reading: offline. p_voice dev last answered 7 days ago. Uptime for the last 7 full days: 16 of 168 hours, or 10%. Check: first contact. Rust Metrics logged it on 21 September 2026.
Rules and settings
What settings and rules apply on p_voice dev?
Reading the name gives no gather rate for p_voice dev. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
What map is p_voice dev on?
Check: map. Procedural, generated by the game, on p_voice dev.
Join
What do you do to join p_voice dev?
Press F1 in Rust and enter client.connect 121.109.150.33:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.