RUST METRICSFlight deck · live data
Data live Servers11,686 Players34,855 Populated2,843 Fresh wipes 3 h96 Scan5 min
‹ All servers119.252.202.62:28015
Offline Full Queue Fresh wipe Wipe due No query

Forge PvP Training dev | lobby

Offline 119.252.202.62:28015 checked 19d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 75 150 225 300 PAX 0 /300

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,868top 72%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 11:23 UTC19d ago 1 – running 1
Wed 7 Oct, 19:14 UTC21d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Forge PvP Training dev | lobby when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 2 hours in.

How often does Forge PvP Training dev | lobby wipe, and when?

The rhythm of Forge PvP Training dev | lobby's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 19 days 15 hours ago.

Tags

Which tags does Forge PvP Training dev | lobby carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp300 (Max players): 300 slots in total; ts5 (Group limit): You may team up with at most 5; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167058 (Build): Game build reading: 167058; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon from Forge PvP Training dev | lobby. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Forge PvP Training dev | lobby?

Rust Metrics lists featuring Forge PvP Training dev | lobby: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

Where does Forge PvP Training dev | lobby sit in the rankings?

Player hours over seven days put Forge PvP Training dev | lobby at #15,868, in the top 72% of all ranked servers.

How full does Forge PvP Training dev | lobby get?

Forge PvP Training dev | lobby is not responding; status offline, last seen 19 days 8 hours ago.

Operator and location

What location is Forge PvP Training dev | lobby hosted in?

Reading: location. Forge PvP Training dev | lobby gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 119.252.202.62:28015.

What Rust version is Forge PvP Training dev | lobby on?

Reading: Forge PvP Training dev | lobby, Rust network protocol 2634 and build 167058, Linux. Matching protocol is required to join. Let Steam update your game.

How reliable is Forge PvP Training dev | lobby, and is it online now?

Forge PvP Training dev | lobby reports offline. The last reading came 19 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 7 October 2026, recorded by Rust Metrics.

Map and rules

What rules does Forge PvP Training dev | lobby enforce, and what are its settings?

Reading the name gives no gather rate for Forge PvP Training dev | lobby. Group size, maximum: 5 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. VAC is off. That is Valve's anti-cheat.

Join

How can you get onto Forge PvP Training dev | lobby?

Check: join. Open Rust, press F1, then enter client.connect 119.252.202.62:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,gmrust,cs167058,ts5,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp300
Max players 300 slots in total.
ts5
Group limit You may team up with at most 5.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167058
Build Game build reading: 167058.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.