RUST METRICSFlight deck · live data
Data live Servers11,650 Players32,278 Populated2,796 Fresh wipes 3 h79 Scan5 min
‹ All servers119.17.141.60:28015
Online Full Queue Fresh wipe Wipe due No query

[AU]Valhalla - Victoria

Online 119.17.141.60:28015 checked 14m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 02:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 74 SERVER FPS

Server fps

48 h low 64 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 146,499 ×1000

Entities

48 h range 144,279–147,051 · memory 3,765 MB
1239 ET SINCE RESTART 3D 08H

Uptime

3 days 8 hours since its last restart, at the last reading
7-day average0peak 4
Rank#5,500top 25%
Last wipe27d agono schedule published
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Memory3,765MB48 h peak 3 players
REC 1

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 14hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 14hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:04 UTC FW27d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [AU]Valhalla - Victoria?

An average of 4 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 5 hours in.

When does [AU]Valhalla - Victoria wipe?

With the force wipe, once a month, [AU]Valhalla - Victoria wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days 6 hours ago.

Tags

Which tags does [AU]Valhalla - Victoria carry, and what do they mean?

These are the tags [AU]Valhalla - Victoria publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [AU]Valhalla - Victoria appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [AU]Valhalla - Victoria: Rust servers in Oceania and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does [AU]Valhalla - Victoria sit in the rankings?

Ranking for [AU]Valhalla - Victoria: #5,500 on seven-day player hours, top 25% of all ranked servers.

What is the population on [AU]Valhalla - Victoria?

0 of 50 slots are filled on [AU]Valhalla - Victoria right now. Check: players over seven days. Average 0, peak 4. Check: 48-hour peak. 14:00 UTC, 2 players on average.

Server

Which location does [AU]Valhalla - Victoria run from?

Check: location. No region tag comes from [AU]Valhalla - Victoria, but the name points to Oceania. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 119.17.141.60:28015.

What Rust version is [AU]Valhalla - Victoria on?

Rust network protocol 2635 and build 168909 on Windows is the build [AU]Valhalla - Victoria runs. Matching protocol is required to join. Let Steam update your game.

How does [AU]Valhalla - Victoria perform?

Check: fps. Average 85 server fps over the last 48 hours, low of 64. Within range. Check: entities. The peak was 147,051, counting buildings, deployables and the rest of the world. Reading: 4,604 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is [AU]Valhalla - Victoria, and is it online now?

Reading: online. [AU]Valhalla - Victoria answers right now. By its reported uptime, the last restart was roughly 3 days 8 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on [AU]Valhalla - Victoria?

Check: gather rate. The name [AU]Valhalla - Victoria does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC off, Valve's system.

What map is [AU]Valhalla - Victoria on?

From seed 773016, the game generates the procedural map on [AU]Valhalla - Victoria. Its size is 5,000. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto [AU]Valhalla - Victoria?

To join: start Rust, press F1 and type client.connect 119.17.141.60:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.