RUST METRICSFlight deck · live data
Data live Servers11,890 Players103,852 Populated4,020 Fresh wipes 3 h420 Scan5 min
‹ All servers119.105.5.171:28915
Offline Full Queue Fresh wipe Wipe due No query

Tribunal_Isolated_Dev

Offline 119.105.5.171:28915 checked 11d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 4 6 8 PAX 0 /8

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,324top 70%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct21 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:35 UTC13d ago 1 – running 0
Fri 16 Oct, 08:20 UTC13d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Tribunal_Isolated_Dev?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 15 hours in.

How often does Tribunal_Isolated_Dev wipe, and when?

Its rhythm cannot be told from the wipes of Tribunal_Isolated_Dev on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 13 days 3 hours ago.

Tags

How should you read the tags on Tribunal_Isolated_Dev?

These are the tags Tribunal_Isolated_Dev publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Tribunal_Isolated_Dev appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Tribunal_Isolated_Dev: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does Tribunal_Isolated_Dev hold among Rust servers?

Player hours over seven days put Tribunal_Isolated_Dev at #15,324, in the top 70% of all ranked servers.

What player count does Tribunal_Isolated_Dev carry?

Reading for Tribunal_Isolated_Dev: offline at this moment; last seen 11 days 16 hours ago.

Server

Where does Tribunal_Isolated_Dev sit?

Reading: location. Tribunal_Isolated_Dev gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 119.105.5.171:28915.

What Rust version is Tribunal_Isolated_Dev on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by Tribunal_Isolated_Dev. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Tribunal_Isolated_Dev, and is it online?

Reading: offline. Tribunal_Isolated_Dev last answered 11 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 16 October 2026.

Map and rules

What rules does Tribunal_Isolated_Dev enforce, and what are its settings?

No gather rate appears in the name: Tribunal_Isolated_Dev. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

Connection

How can you get onto Tribunal_Isolated_Dev?

To join: start Rust, press F1 and type client.connect 119.105.5.171:28915. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp8
Max players The server holds 8 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.