RUST METRICSFlight deck · live data
Data live Servers11,713 Players43,388 Populated3,068 Fresh wipes 3 h103 Scan5 min
‹ All servers118.8.204.4:28015
Offline Full Queue Fresh wipe Wipe due No query

localserver

Offline 118.8.204.4:28015 checked 10h ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 1 /2

Players now

50% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average2peak 2
Rank#4,506top 20%
Last wipe37d agono schedule published
Next wipe–no wipe seen yet
Memory–48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5212:0013:0014:0015:0013:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does localserver wipe, and when?

Its rhythm cannot be told from the wipes of localserver on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 37 days 20 hours ago.

Tag meanings

How should you read the tags on localserver?

Tags published by localserver, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show localserver?

Rust Metrics lists featuring localserver: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does localserver sit in the rankings?

Ranking for localserver: #4,506 on seven-day player hours, top 20% of all ranked servers.

How full does localserver get?

Reading for localserver: offline at this moment; last seen 10 hours ago. Check: players over seven days. Average 2, peak 2. Check: 48-hour peak. 13:00 UTC, 2 players on average.

Server

Where does localserver sit?

No region comes from localserver. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 118.8.204.4:28015.

What Rust version is localserver on?

Rust network protocol 2635 and build 168909 on Windows is the build localserver runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on localserver, and is it online?

Check: connection. localserver is offline at this moment. Last contact was 10 hours ago. Reading: 21% uptime over the last 7 full days. It was up 35 of 168 hours. The first sighting on Rust Metrics was 21 September 2026.

Settings and map

What settings and rules apply on localserver?

Reading the name gives no gather rate for localserver. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is localserver on?

Check: map. Procedural, generated by the game, on localserver.

How to join

What do you do to join localserver?

Press F1 in Rust and enter client.connect 118.8.204.4:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp2
Max players Slots: 2.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.