RUST METRICSFlight deck · live data
Data live Servers11,823 Players72,372 Populated3,652 Fresh wipes 3 h214 Scan5 min
‹ All servers118.68.62.40:28015
Online Full Queue Fresh wipe Wipe due No query

TEST SERVER

Online 118.68.62.40:28015 checked 21m ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#8,904top 40%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75114:0022:0006:0013:0002:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does TEST SERVER follow?

To tell the rhythm of TEST SERVER, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 4 days 21 hours ago.

Tags

Which tags does TEST SERVER carry, and what do they mean?

These are the tags TEST SERVER publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does TEST SERVER appear in Rust Metrics lists and filters?

On Rust Metrics, TEST SERVER sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player count

Where does TEST SERVER sit in the rankings?

Player hours over seven days put TEST SERVER at #8,904, in the top 40% of all ranked servers.

What player count does TEST SERVER carry?

1 of 50 slots are filled on TEST SERVER right now. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 11:00 UTC over the last 48 hours.

Server details

Which location does TEST SERVER run from?

No region tag on TEST SERVER. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 118.68.62.40:28015.

What Rust version is TEST SERVER on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by TEST SERVER. Matching protocol is required to join. Let Steam update your game.

How reliable is TEST SERVER, and is it online now?

Reading: online. TEST SERVER answers right now. Reading: 90% uptime over the last 2 full days. It was up 43 of 48 hours. The first sighting on Rust Metrics was 26 October 2026.

Rules and settings

How is TEST SERVER configured, and what rules are in force?

Check: gather rate. The name TEST SERVER does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

Which map is live on TEST SERVER?

Check: map. Procedural, generated by the game, on TEST SERVER.

Join

What do you do to join TEST SERVER?

Press F1 in Rust and enter client.connect 118.68.62.40:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.