RUST METRICSFlight deck · live data
Data live Servers11,619 Players44,402 Populated2,996 Fresh wipes 3 h128 Scan5 min
‹ All servers118.27.227.247:28015
Offline Full Queue Fresh wipe Wipe due No query

EMS Rust | Invite Only

Offline 118.27.227.247:28015 checked 27d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,934top 70%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep29 Sep2 Oct6 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:41 UTC27d ago 0 – running 0
Fri 25 Sep, 09:29 UTC34d ago 13 halved by day 3 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on EMS Rust | Invite Only when wipe day comes?

The busiest point of its recent wipes drew 6 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 3 it fell below half.

When does EMS Rust | Invite Only wipe?

Its rhythm cannot be told from the wipes of EMS Rust | Invite Only on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 21 hours ago.

Lists and filters

How should you read the tags on EMS Rust | Invite Only?

Tags published by EMS Rust | Invite Only, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): The server runs game build 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does EMS Rust | Invite Only appear in Rust Metrics lists and filters?

These Rust Metrics lists carry EMS Rust | Invite Only: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does EMS Rust | Invite Only sit in the rankings?

Player hours over seven days put EMS Rust | Invite Only at #15,934, in the top 70% of all ranked servers.

What is the population on EMS Rust | Invite Only?

Status for EMS Rust | Invite Only: offline. Last seen 27 days 14 hours ago.

Server details

Where does EMS Rust | Invite Only sit?

No region comes from EMS Rust | Invite Only. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 118.27.227.247:28015.

What Rust version is EMS Rust | Invite Only on?

Reading: EMS Rust | Invite Only, Rust network protocol 2634 and build 166586, Linux. Matching protocol is required to join. Let Steam update your game.

How reliable is EMS Rust | Invite Only, and is it online now?

EMS Rust | Invite Only reports offline. The last reading came 27 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 22 September 2026.

Rules and settings

What settings and rules apply on EMS Rust | Invite Only?

Reading the name gives no gather rate for EMS Rust | Invite Only. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on EMS Rust | Invite Only?

From seed 1203369527, the game generates the procedural map on EMS Rust | Invite Only. Its size is 4,250. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to EMS Rust | Invite Only?

Press F1 in Rust and enter client.connect 118.27.227.247:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166586
Build The server runs game build 166586.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.