MyRustServer
Offline 118.248.198.2:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 99/500
- 123/100
- 118/225
- 44/700
- 4/200
- 20/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does MyRustServer follow?
To tell the rhythm of MyRustServer, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 16 days 6 hours ago.
Lists and filters
Which tags does MyRustServer carry, and what do they mean?
Tags published by MyRustServer, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show MyRustServer?
Rust Metrics lists featuring MyRustServer: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
What position does MyRustServer hold among Rust servers?
Player hours over seven days put MyRustServer at #11,763, in the top 53% of all ranked servers.
What is the population on MyRustServer?
Status for MyRustServer: offline. Last seen 38 hours ago. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 10:00 UTC, averaging 1 players at that hour.
Server
Which location does MyRustServer run from?
No region tag on MyRustServer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 118.248.198.2:28015.
What Rust version is MyRustServer on?
Reading: MyRustServer, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on MyRustServer, and is it online?
Check: connection. MyRustServer is offline at this moment. Last contact was 38 hours ago. Uptime for the last 1 full day: 0 of 24 hours, or 0%. Check: first contact. Rust Metrics logged it on 27 October 2026.
Settings and map
What rules does MyRustServer enforce, and what are its settings?
Check: gather rate. The name MyRustServer does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
Which map is live on MyRustServer?
The game generates a procedural map for MyRustServer.
Join
How do you connect to MyRustServer?
Press F1 in Rust and enter client.connect 118.248.198.2:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.