RUST METRICSFlight deck · live data
Data live Servers11,898 Players102,471 Populated3,963 Fresh wipes 3 h334 Scan5 min
‹ All servers118.238.230.171:28015
Online Full Queue Fresh wipe Wipe due No query

jpn_shimeji_practice_server

Online EA 118.238.230.171:28015 checked 12m ago

quad monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 142 SERVER FPS

Server fps

48 h low 102 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 209,548 ×1000

Entities

48 h range 202,275–210,217 · memory 3,689 MB
1239 ET SINCE RESTART 19:41

Uptime

19 h 41 min since its last restart, at the last reading
7-day average0peak 2
Rank#7,524top 34% · #400 in EA
Last wipe27d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Memory3,689MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5219:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers, top 74% in EA, and #420 of the quad servers (top 51%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 0hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:58 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on jpn_shimeji_practice_server?

The busiest point of its recent wipes drew 1 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe.

When does jpn_shimeji_practice_server wipe?

The only wipe for jpn_shimeji_practice_server is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 27 days 20 hours ago. Its tags carry a monthly wipe schedule.

Tags

How should you read the tags on jpn_shimeji_practice_server?

Tags published by jpn_shimeji_practice_server, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp30 (Max players): 30 slots in total; ts4 (Group limit): Team cap: 4; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; EA (East Asia): East Asia is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show jpn_shimeji_practice_server?

These Rust Metrics lists carry jpn_shimeji_practice_server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Player count

Where does jpn_shimeji_practice_server sit in the rankings?

Ranked by seven-day player hours, jpn_shimeji_practice_server sits at #7,524 and #400 in Asia, inside the top 34%. Check: group rank. #420 among quad servers.

What player count does jpn_shimeji_practice_server carry?

0 of 30 slots are filled on jpn_shimeji_practice_server right now. Seven-day check: 0 players on average. Peak reading: 2. Average at the busiest hour was 1 players, at 04:00 UTC over the last 48 hours.

Server

What location is jpn_shimeji_practice_server hosted in?

Reading: location. The EA tag puts jpn_shimeji_practice_server in Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 118.238.230.171:28015.

What Rust version is jpn_shimeji_practice_server on?

Rust network protocol 2635 and build 168909 on Linux is the build jpn_shimeji_practice_server runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for jpn_shimeji_practice_server?

Over the last 48 hours the average was 138 server fps; the floor was 102. Reading: 210,217 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,510 MB. What players call lag comes from low fps and an entity count on the rise.

Is jpn_shimeji_practice_server up, and how often does it stay up?

Check: connection. jpn_shimeji_practice_server is online at this moment. Check: restart. The uptime it reports puts the last restart about 19 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on jpn_shimeji_practice_server?

Check: gather rate. The name jpn_shimeji_practice_server does not state one. Groups stop at 4 players. The label given is quad. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

What map is jpn_shimeji_practice_server on?

From seed 1128842859, the game generates the procedural map on jpn_shimeji_practice_server. Its size is 6,000. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto jpn_shimeji_practice_server?

Check: join. Open Rust, press F1, then enter client.connect 118.238.230.171:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://gorgeous-tank-528.notion.site/Rust-Game-Server-168d3dac7dd980b2971dc13dde30d293 is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,^v,EA,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp30
Max players 30 slots in total.
ts4
Group limit Team cap: 4.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Region

EA
East Asia East Asia is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.