[JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours
Online 58.191.44.180:28015 checked 10m ago
Server instruments
last reading Thu 10:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 113,524–126,619 · memory 3,377 MBUptime
15 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers, and #28 of the quad servers (top 3%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 08:02 UTC, in 19h. Every Friday at 08:02 UTC · high confidence
Coming wipes
- WPT 1Fri 30 Oct, 08:02 UTC19h
- WPT 2Thu 5 Nov, 19:00 UTC7d 6hFW
- WPT 3Fri 6 Nov, 08:02 UTC7d 19h
- WPT 4Fri 13 Nov, 08:02 UTC14d 19h
- WPT 5Fri 20 Nov, 08:02 UTC21d 19h
- WPT 6Fri 27 Nov, 08:02 UTC28d 19h
- WPT 7Thu 3 Dec, 19:00 UTC35d 6hFW
- WPT 8Fri 4 Dec, 08:02 UTC35d 19h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 164, 6 hours in, with 11 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 08:02 UTC6d ago | 164+11 queue | – | running | 0 |
| Fri 16 Oct, 08:03 UTC13d ago | 133 | halved by day 3 | 7 days | 0 |
| Fri 9 Oct, 07:19 UTC20d ago | 139 | halved by day 3 | 7 days | 2 |
| Fri 2 Oct, 07:32 UTC27d ago | 133 | halved by day 3 | 7 days | 8 |
| Thu 1 Oct, 19:02 UTC FW27d ago | 133 | – | 0.5 days | 0 |
| Fri 25 Sep, 08:41 UTC34d ago | 151 | halved by day 2 | 6.4 days | 2 |
| Fri 18 Sep, 06:59 UTC41d ago | 149 | halved by day 4 | 7.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 157/200
- 5/200
- 0/200
- 1/100
- 3/100
- 9/200
Quick answers
from the figures on this pageWipe timing
What happens on [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours when wipe day comes?
At their busiest, its recent wipes drew 145 players on average. With 11 more waiting in the queue, the crowd peaked 6 hours after the wipe on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 3 when it didn't.
What wipe timing does [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours follow?
Wipes on [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours come every Friday at 08:02 UTC. Due on Friday 30 October at 08:02 UTC is its next wipe. 6 days 4 hours ago the current world was made. Its tags carry a weekly wipe schedule.
Lists and filters
How should you read the tags on [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours?
These are the tags [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp165 (Max players): The server holds 165 slots; ts4 (Group limit): You may team up with at most 4; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^y (Carbon): Carbon handles the plugins here. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which operator is behind [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours?
Most likely the same operator runs them: [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours publishes a nekonection.com hostname, and so do 2 other servers we track.
Where does [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours: Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Average players: 25+ on average.
Occupancy
What position does [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours hold among Rust servers?
Ranking for [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours: #511 on seven-day player hours, top 2% of all ranked servers. Check: group rank. #28 among quad servers.
What player count does [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours carry?
0 of 165 slots are filled on [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours right now. Check: players over seven days. Average 42, peak 164. The last 48 hours peaked at 10:00 UTC, averaging 0 players at that hour.
Operator and location
Where does [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours sit?
Check: location. No region tag comes from [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours, but the name points to Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 58.191.44.180:28015.
What Rust version is [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours on?
Reading: [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours within range?
Reading: 30 server fps on average across the last 48 hours. It never dropped below 10. Peak entity count: 126,619. Buildings, deployables and all else included. Reading: 3,845 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours up, and how often does it stay up?
Reading: online. [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours answers right now. Check: restart. The uptime it reports puts the last restart about 15 hours ago. Uptime for the last 7 full days: 123 of 168 hours, or 73%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What settings and rules apply on [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours?
Reading the name gives no gather rate for [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours. Groups stop at 4 players. The label given is quad. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Plugin count: Carbon. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.
What map is [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours on?
Size 3,500 and seed 1337: the game generates the procedural map on [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.
How to join
How can you get onto [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours?
Press F1 in Rust and enter client.connect 58.191.44.180:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://jhs.nekonection.com is where its website sits.
