sran' inc. | sran
Offline 118.174.182.46:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 38/500
- 126/100
- 62/225
- 14/700
- 2/200
- 3/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does sran' inc. | sran follow?
The rhythm of sran' inc. | sran's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 55 days 4 hours ago.
Tags
Which tags does sran' inc. | sran carry, and what do they mean?
Tags published by sran' inc. | sran, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1000 (Max players): Slots: 1,000; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show sran' inc. | sran?
On Rust Metrics, sran' inc. | sran sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does sran' inc. | sran sit in the rankings?
Player hours over seven days put sran' inc. | sran at #15,071, in the top – of all ranked servers.
How full does sran' inc. | sran get?
Status for sran' inc. | sran: offline. Last seen 44 days 19 hours ago.
Server
Where does sran' inc. | sran sit?
No region tag on sran' inc. | sran. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 118.174.182.46:28015.
What Rust version is sran' inc. | sran on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by sran' inc. | sran. Matching protocol is required to join. Let Steam update your game.
Is sran' inc. | sran up, and how often does it stay up?
Reading: offline. sran' inc. | sran last answered 44 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
How is sran' inc. | sran configured, and what rules are in force?
Check: gather rate. The name sran' inc. | sran does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Anti-cheat reading: VAC off, Valve's system.
Connection
How do you connect to sran' inc. | sran?
Check: join. Open Rust, press F1, then enter client.connect 118.174.182.46:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.