RUST METRICSFlight deck · live data
Data live Servers11,898 Players102,237 Populated3,978 Fresh wipes 3 h329 Scan5 min
‹ All servers118.173.238.106:28015
Offline Full Queue Fresh wipe Wipe due No query

sran' inc. | sran

Offline 118.173.238.106:28015 checked 22d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 250 500 750 1000 PAX 1 /1,000

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,756top 62%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does sran' inc. | sran wipe?

To tell the rhythm of sran' inc. | sran, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 18 hours ago.

Lists and filters

How should you read the tags on sran' inc. | sran?

Tags published by sran' inc. | sran, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1000 (Max players): Slots: 1,000; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show sran' inc. | sran?

On Rust Metrics, sran' inc. | sran sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does sran' inc. | sran hold among Rust servers?

Ranking for sran' inc. | sran: #13,756 on seven-day player hours, top 62% of all ranked servers.

How full does sran' inc. | sran get?

Status for sran' inc. | sran: offline. Last seen 22 days 12 hours ago.

Operator and location

Which location does sran' inc. | sran run from?

No region tag on sran' inc. | sran. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 118.173.238.106:28015.

What Rust version is sran' inc. | sran on?

Version check: Rust network protocol 2634 and build 166652 on Windows, run by sran' inc. | sran. Matching protocol is required to join. Let Steam update your game.

How reliable is sran' inc. | sran, and is it online now?

Check: connection. sran' inc. | sran is offline at this moment. Last contact was 22 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 6 October 2026.

Rules and settings

How is sran' inc. | sran configured, and what rules are in force?

Check: gather rate. The name sran' inc. | sran does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is off.

How to join

What do you do to join sran' inc. | sran?

Press F1 in Rust and enter client.connect 118.173.238.106:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1000
Max players Slots: 1,000.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build Build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.