Pinny Test
Offline 118.160.75.114:28015 checked 30d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 164/500
- 131/100
- 72/700
- 17/200
- 27/1000
- 251/700
Quick answers
from the figures on this pageReset cycle
How often does Pinny Test wipe, and when?
The rhythm of Pinny Test's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 55 days 1 hours ago.
Tag meanings
How should you read the tags on Pinny Test?
These are the tags Pinny Test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs162929 (Build): The server runs game build 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Pinny Test?
These Rust Metrics lists carry Pinny Test: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Pinny Test hold among Rust servers?
Ranking for Pinny Test: #10,768 on seven-day player hours, top 45% of all ranked servers.
What is the population on Pinny Test?
Reading for Pinny Test: offline at this moment; last seen 30 days 23 hours ago.
Server details
What location is Pinny Test hosted in?
Reading: location. Pinny Test gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 118.160.75.114:28015.
What Rust version is Pinny Test on?
Reading: Pinny Test, Rust network protocol 2633 and build 162929, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Pinny Test, and is it online now?
Check: connection. Pinny Test is offline at this moment. Last contact was 30 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 28 September 2026.
Rules and settings
How is Pinny Test configured, and what rules are in force?
Reading the name gives no gather rate for Pinny Test. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on Pinny Test?
Check: map. Procedural, size 5,000, seed 1539038390, generated by the game on Pinny Test. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto Pinny Test?
Press F1 in Rust and enter client.connect 118.160.75.114:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.