oborotty Server
Online 118.156.125.160:28015 checked 6m ago
Server instruments
last reading Thu 21:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 32 · below 20 is lag, below 10 is badEntities
48 h range 138,960–141,886 · memory 3,859 MBUptime
2 days 8 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 18:19 UTC24d ago | 1 | – | running | 0 |
| Fri 2 Oct, 07:53 UTC27d ago | 3 | halved by day 2 | 3.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/500
- 128/100
- 58/225
- 21/700
- 60/700
- 254/310
Quick answers
from the figures on this pageWipe schedule
What happens on oborotty Server when wipe day comes?
At their busiest, its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 2 it fell below half.
When does oborotty Server wipe?
Its rhythm cannot be told from the wipes of oborotty Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 89 days 14 hours ago.
Tag meanings
How should you read the tags on oborotty Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): Build 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from oborotty Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show oborotty Server?
Rust Metrics lists featuring oborotty Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does oborotty Server hold among Rust servers?
Ranking for oborotty Server: #15,290 on seven-day player hours, top 69% of all ranked servers.
What player count does oborotty Server carry?
0 of 500 slots are filled on oborotty Server right now. A seven-day average of 0 players is the reading.
Operator and location
What location is oborotty Server hosted in?
No region comes from oborotty Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 118.156.125.160:28015.
What Rust version is oborotty Server on?
Version check: Rust network protocol 2634 and build 166586 on Windows, run by oborotty Server. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for oborotty Server?
Reading: 87 server fps on average across the last 48 hours. It never dropped below 32. Check: entities. The peak was 141,886, counting buildings, deployables and the rest of the world. Memory peak: 3,985 MB. What players call lag comes from low fps and an entity count on the rise.
Is oborotty Server up, and how often does it stay up?
Check: connection. oborotty Server is online at this moment. By its reported uptime, the last restart was roughly 2 days 8 hours ago. Uptime for the last 7 full days: 82 of 168 hours, or 49%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is oborotty Server configured, and what rules are in force?
Reading the name gives no gather rate for oborotty Server. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on oborotty Server?
Check: map. Procedural, size 4,500, seed 1337, generated by the game on oborotty Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto oborotty Server?
Check: join. Open Rust, press F1, then enter client.connect 118.156.125.160:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.