RUST METRICSFlight deck · live data
Data live Servers11,889 Players101,018 Populated3,946 Fresh wipes 3 h400 Scan5 min
‹ All servers118.104.29.206:28015
Offline Full Queue Fresh wipe Wipe due No query

My Practice Server

Offline 118.104.29.206:28015 checked 3h ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#6,521top 29%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75110:0012:0014:0000:0002:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.5 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Wed 21 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 23:30 UTC7d ago 1 – running 0
Thu 15 Oct, 11:05 UTC14d ago 1 halved by day 5 6.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on My Practice Server?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 5 it fell below half.

How often does My Practice Server wipe, and when?

The rhythm of My Practice Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 7 days 17 hours ago the current world was made.

Lists and filters

Which tags does My Practice Server carry, and what do they mean?

These are the tags My Practice Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does My Practice Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring My Practice Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does My Practice Server sit in the rankings?

Player hours over seven days put My Practice Server at #6,521, in the top 29% of all ranked servers.

What player count does My Practice Server carry?

Status for My Practice Server: offline. Last seen 3 hours ago. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 13:00 UTC, 1 players on average.

Server details

Which location does My Practice Server run from?

No region tag on My Practice Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 118.104.29.206:28015.

What Rust version is My Practice Server on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by My Practice Server. Matching protocol is required to join. Let Steam update your game.

How reliable is My Practice Server, and is it online now?

My Practice Server reports offline. The last reading came 3 hours ago. Reading: 35% uptime over the last 7 full days. It was up 59 of 168 hours. The first sighting on Rust Metrics was 15 October 2026.

Settings and map

What settings and rules apply on My Practice Server?

Check: gather rate. The name My Practice Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on My Practice Server?

Check: map. Procedural, generated by the game, on My Practice Server.

How to join

How can you get onto My Practice Server?

Check: join. Open Rust, press F1, then enter client.connect 118.104.29.206:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.