Miku
Offline 118.104.177.28:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 144/500
- 131/100
- 196/225
- 90/700
- 226/700
- 348/350
Quick answers
from the figures on this pageReset cycle
What wipe timing does Miku follow?
To tell the rhythm of Miku, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 45 days 12 hours ago.
Tags
Which tags does Miku carry, and what do they mean?
These are the tags Miku publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Miku appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Miku: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Miku hold among Rust servers?
Player hours over seven days put Miku at #15,098, in the top – of all ranked servers.
What is the population on Miku?
Status for Miku: offline. Last seen 45 days 11 hours ago.
Operator and location
What location is Miku hosted in?
No region tag on Miku. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 118.104.177.28:28015.
What Rust version is Miku on?
Reading: Miku, Rust network protocol 2633 and build 163794, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Miku, and is it online now?
Check: connection. Miku is offline at this moment. Last contact was 45 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 14 September 2026.
Rules and settings
What rules does Miku enforce, and what are its settings?
Check: gather rate. The name Miku does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Connection
What do you do to join Miku?
Check: join. Open Rust, press F1, then enter client.connect 118.104.177.28:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.