RUST METRICSFlight deck · live data
Data live Servers11,758 Players58,600 Populated3,466 Fresh wipes 3 h133 Scan5 min
‹ All servers117.55.202.22:28015
Offline Full Queue Fresh wipe Wipe due No query

FPV TEST SERVER

Offline 117.55.202.22:28015 checked 22d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 1 /2

Players now

50% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,777top 61%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep2 Oct6 Oct9 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:54 UTC26d ago 1 – running 1
Thu 1 Oct, 16:17 UTC27d ago 1 – 0.7 days 0
Thu 1 Oct, 09:14 UTC27d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on FPV TEST SERVER when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 6 hours after the wipe, the crowd peaked on the latest wipe.

How often does FPV TEST SERVER wipe, and when?

There is no next wipe to predict: FPV TEST SERVER wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 26 days 14 hours ago the current world was made.

Lists and filters

How should you read the tags on FPV TEST SERVER?

These are the tags FPV TEST SERVER publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): The server runs game build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show FPV TEST SERVER?

Rust Metrics lists featuring FPV TEST SERVER: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does FPV TEST SERVER sit in the rankings?

Ranking for FPV TEST SERVER: #13,777 on seven-day player hours, top 61% of all ranked servers.

What player count does FPV TEST SERVER carry?

Status for FPV TEST SERVER: offline. Last seen 22 days 11 hours ago.

Server details

Which location does FPV TEST SERVER run from?

Reading: location. FPV TEST SERVER gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 117.55.202.22:28015.

What Rust version is FPV TEST SERVER on?

Rust network protocol 2634 and build 166586 on Windows is the build FPV TEST SERVER runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on FPV TEST SERVER, and is it online?

Check: connection. FPV TEST SERVER is offline at this moment. Last contact was 22 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 25 September 2026.

Map and rules

What settings and rules apply on FPV TEST SERVER?

Check: gather rate. The name FPV TEST SERVER does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is off.

What map is FPV TEST SERVER on?

The game generates a procedural map for FPV TEST SERVER.

How to join

How can you get onto FPV TEST SERVER?

Check: join. Open Rust, press F1, then enter client.connect 117.55.202.22:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp2
Max players 2 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166586
Build The server runs game build 166586.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.