RUST METRICSFlight deck · live data
Data live Servers11,757 Players76,262 Populated3,727 Fresh wipes 3 h140 Scan5 min
‹ All servers116.94.245.40:28015
Online Full Queue Fresh wipe Wipe due No query

[PVE]RUST SERVER

Online 116.94.245.40:28015 checked 7m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 12:00 UTC
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 210 SERVER FPS

Server fps

48 h low 150 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 112,127 ×1000

Entities

48 h range 111,729–114,418 · memory 4,297 MB
1239 ET SINCE RESTART 4D 22H

Uptime

4 days 22 hours since its last restart, at the last reading
7-day average0peak 4
Rank#6,229top 28%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Memory4,297MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75114:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 23 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:16 UTC5d ago 4 – running 0
Sat 17 Oct, 08:14 UTC11d ago 1 halved by day 2 6.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [PVE]RUST SERVER when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 1 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 2 when it didn't.

How often does [PVE]RUST SERVER wipe, and when?

The rhythm of [PVE]RUST SERVER's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 5 days ago.

Lists and filters

Which tags does [PVE]RUST SERVER carry, and what do they mean?

These are the tags [PVE]RUST SERVER publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [PVE]RUST SERVER?

Rust Metrics lists featuring [PVE]RUST SERVER: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does [PVE]RUST SERVER hold among Rust servers?

Player hours over seven days put [PVE]RUST SERVER at #6,229, in the top 28% of all ranked servers.

What player count does [PVE]RUST SERVER carry?

Current headcount on [PVE]RUST SERVER: 0 players, 500 slots available. Check: players over seven days. Average 0, peak 4. The last 48 hours peaked at 07:00 UTC, averaging 1 players at that hour.

Server details

What location is [PVE]RUST SERVER hosted in?

Reading: location. [PVE]RUST SERVER gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 116.94.245.40:28015.

What Rust version is [PVE]RUST SERVER on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by [PVE]RUST SERVER. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for [PVE]RUST SERVER?

Over the last 48 hours the average was 194 server fps; the floor was 150. Reading: 114,418 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,856 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on [PVE]RUST SERVER, and is it online?

Check: connection. [PVE]RUST SERVER is online at this moment. Check: restart. The uptime it reports puts the last restart about 4 days 22 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 15 October 2026.

Settings and map

What rules does [PVE]RUST SERVER enforce, and what are its settings?

No gather rate appears in the name: [PVE]RUST SERVER. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is [PVE]RUST SERVER on?

Size 4,500 and seed 137552831: the game generates the procedural map on [PVE]RUST SERVER from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to [PVE]RUST SERVER?

Press F1 in Rust and enter client.connect 116.94.245.40:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.