Ash Local Map Test
Offline 116.91.221.247:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 154/500
- 134/100
- 135/225
- 28/200
- 147/700
- 46/1000
Quick answers
from the figures on this pageWipe timing
When does Ash Local Map Test wipe?
To tell the rhythm of Ash Local Map Test, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 15 hours ago.
Lists and filters
How should you read the tags on Ash Local Map Test?
These are the tags Ash Local Map Test publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Ash Local Map Test appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Ash Local Map Test: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does Ash Local Map Test sit in the rankings?
Ranking for Ash Local Map Test: #10,410 on seven-day player hours, top 47% of all ranked servers.
What is the population on Ash Local Map Test?
Ash Local Map Test is not responding; status offline, last seen 3 days 12 hours ago. Check: players over seven days. Average 1, peak 1.
Operator and location
Which location does Ash Local Map Test run from?
No region tag on Ash Local Map Test. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 116.91.221.247:28015.
What Rust version is Ash Local Map Test on?
Rust network protocol 2635 and build 168909 on Windows is the build Ash Local Map Test runs. Matching protocol is required to join. Let Steam update your game.
How reliable is Ash Local Map Test, and is it online now?
Reading: offline. Ash Local Map Test last answered 3 days 12 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. The first sighting on Rust Metrics was 24 October 2026.
Rules and settings
What settings and rules apply on Ash Local Map Test?
Check: gather rate. The name Ash Local Map Test does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
How to join
What do you do to join Ash Local Map Test?
To join: start Rust, press F1 and type client.connect 116.91.221.247:28015. Or press Launch Rust here and Steam opens the game and connects you.