RUST METRICSFlight deck · live data
Data live Servers11,713 Players43,388 Populated3,068 Fresh wipes 3 h103 Scan5 min
‹ All servers116.91.213.117:28015
Offline Full Queue Fresh wipe Wipe due No query

ChainLinkHosting Rust validation

Offline 116.91.213.117:28015 checked 2d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 1 /4

Players now

25% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#12,710top 57%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does ChainLinkHosting Rust validation wipe, and when?

To tell the rhythm of ChainLinkHosting Rust validation, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 21 hours ago.

Tags

Which tags does ChainLinkHosting Rust validation carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from ChainLinkHosting Rust validation. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does ChainLinkHosting Rust validation appear in Rust Metrics lists and filters?

These Rust Metrics lists carry ChainLinkHosting Rust validation: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does ChainLinkHosting Rust validation hold among Rust servers?

Ranking for ChainLinkHosting Rust validation: #12,710 on seven-day player hours, top 57% of all ranked servers.

What is the population on ChainLinkHosting Rust validation?

Status for ChainLinkHosting Rust validation: offline. Last seen 2 days 19 hours ago. Seven-day check: 1 players on average. Peak reading: 1.

Server

What location is ChainLinkHosting Rust validation hosted in?

Reading: location. ChainLinkHosting Rust validation gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 116.91.213.117:28015.

What Rust version is ChainLinkHosting Rust validation on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by ChainLinkHosting Rust validation. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on ChainLinkHosting Rust validation, and is it online?

Check: connection. ChainLinkHosting Rust validation is offline at this moment. Last contact was 2 days 19 hours ago. Uptime for the last 2 full days: 0 of 48 hours, or 0%. The first sighting on Rust Metrics was 26 October 2026.

Settings and map

How is ChainLinkHosting Rust validation configured, and what rules are in force?

No gather rate appears in the name: ChainLinkHosting Rust validation. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on ChainLinkHosting Rust validation?

The game generates a procedural map for ChainLinkHosting Rust validation.

Connection

How do you connect to ChainLinkHosting Rust validation?

Press F1 in Rust and enter client.connect 116.91.213.117:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players Slots: 4.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.