RUST METRICSFlight deck · live data
Data live Servers11,729 Players69,238 Populated3,594 Fresh wipes 3 h125 Scan5 min
‹ All servers116.90.73.229:49025
Online Full Queue Fresh wipe Wipe due No query

AU/NZ Rust-eze

Online OC 116.90.73.229:49025 checked 7m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 11:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 23 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 95,237 ×1000

Entities

48 h range 78,077–95,709 · memory 2,342 MB
1239 ET SINCE RESTART 10:01

Uptime

10 h 1 min since its last restart, at the last reading
7-day average0peak –
Rank#15,423top 69% · #178 in OC
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory2,342MBat the last reading
REC 1

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 16 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:22 UTC26d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on AU/NZ Rust-eze when wipe day comes?

At their busiest, its recent wipes drew 4 players on average. After the latest wipe, numbers topped out at 16 hours.

What wipe timing does AU/NZ Rust-eze follow?

Its rhythm cannot be told from the wipes of AU/NZ Rust-eze on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 3 hours ago.

Tags

How should you read the tags on AU/NZ Rust-eze?

These are the tags AU/NZ Rust-eze publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): Game build reading: 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; OC (Oceania): The server browser files it under Oceania. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show AU/NZ Rust-eze?

On Rust Metrics, AU/NZ Rust-eze sits in these lists: Rust servers in Oceania and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does AU/NZ Rust-eze hold among Rust servers?

Ranked by seven-day player hours, AU/NZ Rust-eze sits at #15,423 and #178 in Oceania, inside the top 69%.

What is the population on AU/NZ Rust-eze?

0 of 50 slots are filled on AU/NZ Rust-eze right now. A seven-day average of 0 players is the reading.

Server details

What location is AU/NZ Rust-eze hosted in?

Its OC tag places AU/NZ Rust-eze in Oceania. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 116.90.73.229:49025.

What Rust version is AU/NZ Rust-eze on?

Version check: Rust network protocol 2634 and build 166586 on Windows, run by AU/NZ Rust-eze. To get in, your game needs the same protocol; Steam applies the update.

Is performance on AU/NZ Rust-eze within range?

Reading: 29 server fps on average across the last 48 hours. It never dropped below 23. Check: entities. The peak was 95,709, counting buildings, deployables and the rest of the world. Memory peak: 2,855 MB. Expect lag when fps falls and entities climb.

Is AU/NZ Rust-eze up, and how often does it stay up?

Reading: online. AU/NZ Rust-eze answers right now. By its reported uptime, the last restart was roughly 10 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on AU/NZ Rust-eze?

Check: gather rate. The name AU/NZ Rust-eze does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is AU/NZ Rust-eze on?

From seed 1337, the game generates the procedural map on AU/NZ Rust-eze. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto AU/NZ Rust-eze?

Check: join. Open Rust, press F1, then enter client.connect 116.90.73.229:49025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,OC,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166586
Build Game build reading: 166586.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.