KszkPVE
Offline 116.12.3.129:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 06:41 UTC17d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 60/500
- 121/100
- 57/225
- 29/700
- 4/200
- 9/1000
Quick answers
from the figures on this pageWipe schedule
What happens on KszkPVE when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
When does KszkPVE wipe?
To tell the rhythm of KszkPVE, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 17 days 22 hours ago.
Tag meanings
How should you read the tags on KszkPVE?
These are the tags KszkPVE publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show KszkPVE?
These Rust Metrics lists carry KszkPVE: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does KszkPVE hold among Rust servers?
Player hours over seven days put KszkPVE at #9,107, in the top 41% of all ranked servers.
How full does KszkPVE get?
Status for KszkPVE: offline. Last seen 2 days 20 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Operator and location
Which location does KszkPVE run from?
Reading: location. KszkPVE gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 116.12.3.129:28015.
What Rust version is KszkPVE on?
Rust network protocol 2635 and build 168909 on Windows is the build KszkPVE runs. Matching protocol is required to join. Let Steam update your game.
Is KszkPVE up, and how often does it stay up?
Check: connection. KszkPVE is offline at this moment. Last contact was 2 days 20 hours ago. Uptime for the last 7 full days: 7 of 168 hours, or 4%. Reading: first seen 19 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on KszkPVE?
No gather rate appears in the name: KszkPVE. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on KszkPVE?
The game generates a procedural map for KszkPVE.
Connection
What do you do to join KszkPVE?
Press F1 in Rust and enter client.connect 116.12.3.129:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.