RUST METRICSFlight deck · live data
Data live Servers11,614 Players33,332 Populated2,810 Fresh wipes 3 h68 Scan5 min
‹ All servers116.116.197.149:28225
Offline Full Queue Fresh wipe Wipe due No query

RustFGpve

Offline 116.116.197.149:28225 checked 1d ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 16:00 UTC
0 32 64 96 128 PAX 1 /128

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 97 SERVER FPS

Server fps

48 h low 97 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 81,642 ×1000

Entities

48 h range 81,642–81,642 · memory 1,653 MB
1239 ET SINCE RESTART 00:07

Uptime

0 h 7 min since its last restart, at the last reading
7-day average0peak 2
Rank#9,901top 44%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Memory1,653MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5215:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does RustFGpve follow?

Its rhythm cannot be told from the wipes of RustFGpve on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 24 days 16 hours ago the current world was made.

Tags

Which tags does RustFGpve carry, and what do they mean?

These are the tags RustFGpve publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp128 (Max players): The server holds 128 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RustFGpve?

Rust Metrics lists featuring RustFGpve: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does RustFGpve hold among Rust servers?

Player hours over seven days put RustFGpve at #9,901, in the top 44% of all ranked servers.

What player count does RustFGpve carry?

Status for RustFGpve: offline. Last seen 37 hours ago. Check: players over seven days. Average 0, peak 2. Check: 48-hour peak. 16:00 UTC, 1 players on average.

Server details

Which location does RustFGpve run from?

Reading: location. RustFGpve gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 116.116.197.149:28225.

What Rust version is RustFGpve on?

Reading: RustFGpve, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for RustFGpve?

Reading: 97 server fps on average across the last 48 hours. It never dropped below 97. Peak entity count: 81,642. Buildings, deployables and all else included. Check: memory. Peak use was 1,653 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is RustFGpve, and is it online now?

RustFGpve reports offline. The last reading came 37 hours ago. By its reported uptime, the last restart was roughly 7 minutes ago. Uptime for the last 7 full days: 18 of 168 hours, or 11%. Check: first contact. Rust Metrics logged it on 21 October 2026.

Rules and settings

What rules does RustFGpve enforce, and what are its settings?

Check: gather rate. The name RustFGpve does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on RustFGpve?

Check: map. Procedural, size 4,000, seed 20260829, generated by the game on RustFGpve. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto RustFGpve?

To join: start Rust, press F1 and type client.connect 116.116.197.149:28225. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp128,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp128
Max players The server holds 128 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.