NZ-PVP-Zomnies-MODS-10x.
Online 115.69.167.221:28015 checked 18m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:30 UTC1d ago | – | – | running | 0 |
| Fri 23 Oct, 05:43 UTC4d ago | 1 | halved by day 2 | 3.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 33/150
- 2/100
- 1/125
- 3/75
- 54/75
- 1/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on NZ-PVP-Zomnies-MODS-10x.?
The busiest point of its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 2 when it didn't.
What wipe timing does NZ-PVP-Zomnies-MODS-10x. follow?
To tell the rhythm of NZ-PVP-Zomnies-MODS-10x., too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 24 hours ago.
Tags
Which tags does NZ-PVP-Zomnies-MODS-10x. carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from NZ-PVP-Zomnies-MODS-10x.. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does NZ-PVP-Zomnies-MODS-10x. appear in Rust Metrics lists and filters?
These Rust Metrics lists carry NZ-PVP-Zomnies-MODS-10x.: 10x Rust servers, Rust servers in Oceania and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 10x.
Player count
What position does NZ-PVP-Zomnies-MODS-10x. hold among Rust servers?
Ranking for NZ-PVP-Zomnies-MODS-10x.: #13,115 on seven-day player hours, top 59% of all ranked servers.
What is the population on NZ-PVP-Zomnies-MODS-10x.?
0 of 20 slots are filled on NZ-PVP-Zomnies-MODS-10x. right now. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 06:00 UTC, 0 players on average.
Server
Which location does NZ-PVP-Zomnies-MODS-10x. run from?
Check: location. No region tag comes from NZ-PVP-Zomnies-MODS-10x., but the name points to Oceania. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 115.69.167.221:28015.
What Rust version is NZ-PVP-Zomnies-MODS-10x. on?
Reading: NZ-PVP-Zomnies-MODS-10x., Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is NZ-PVP-Zomnies-MODS-10x., and is it online now?
Check: connection. NZ-PVP-Zomnies-MODS-10x. is online at this moment. Reading: 78% uptime over the last 7 full days. It was up 131 of 168 hours. The first sighting on Rust Metrics was 11 October 2026.
Rules and settings
How is NZ-PVP-Zomnies-MODS-10x. configured, and what rules are in force?
The name carries the rate: 10x gather on NZ-PVP-Zomnies-MODS-10x.. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is NZ-PVP-Zomnies-MODS-10x. on?
Procedural map on NZ-PVP-Zomnies-MODS-10x., made by the game's generator.
How to join
How do you connect to NZ-PVP-Zomnies-MODS-10x.?
Check: join. Open Rust, press F1, then enter client.connect 115.69.167.221:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.