RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h42 Scan5 min
‹ All servers115.42.46.207:28025
Offline Full Queue Fresh wipe Wipe due No query

Puffins Pool

Offline 115.42.46.207:28025 checked 14d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 8 15 22 30 PAX 1 /30

Players now

3% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,019top 60%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct8 Oct11 Oct15 Oct18 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Puffins Pool wipe, and when?

The rhythm of Puffins Pool's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 23 days 18 hours ago.

Lists and filters

How should you read the tags on Puffins Pool?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Puffins Pool. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Puffins Pool appear in Rust Metrics lists and filters?

On Rust Metrics, Puffins Pool sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does Puffins Pool hold among Rust servers?

Player hours over seven days put Puffins Pool at #13,019, in the top 60% of all ranked servers.

How full does Puffins Pool get?

Status for Puffins Pool: offline. Last seen 14 days 12 hours ago.

Operator and location

Where does Puffins Pool sit?

No region comes from Puffins Pool. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 115.42.46.207:28025.

What Rust version is Puffins Pool on?

Reading: Puffins Pool, Rust network protocol 2634 and build 166652, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is Puffins Pool, and is it online now?

Reading: offline. Puffins Pool last answered 14 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 5 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does Puffins Pool enforce, and what are its settings?

No gather rate appears in the name: Puffins Pool. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is Puffins Pool on?

Check: map. Procedural, size 3,500, seed 648252, generated by the game on Puffins Pool. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join Puffins Pool?

To join: start Rust, press F1 and type client.connect 115.42.46.207:28025. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp30
Max players The server holds 30 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Game build reading: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.