RUST METRICSFlight deck · live data
Data live Servers11,613 Players33,251 Populated2,788 Fresh wipes 3 h71 Scan5 min
‹ All servers115.42.46.206:28015
Online Full Queue Fresh wipe Wipe due No query

RUST Server

Online 115.42.46.206:28015 checked 8m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 103 SERVER FPS

Server fps

48 h low 84 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 100,318 ×1000

Entities

48 h range 99,805–102,255 · memory 3,799 MB
1239 ET SINCE RESTART 5D 13H

Uptime

5 days 13 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,341top 69%
Last wipe45d agono schedule published
Next wipe–too few wipes seen yet
Memory3,799MBat the last reading
REC 1

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 01:05 UTC45d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on RUST Server when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does RUST Server follow?

Its rhythm cannot be told from the wipes of RUST Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 45 days 5 hours ago.

Lists and filters

How should you read the tags on RUST Server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): 30 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from RUST Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show RUST Server?

These Rust Metrics lists carry RUST Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does RUST Server sit in the rankings?

Ranking for RUST Server: #15,341 on seven-day player hours, top 69% of all ranked servers.

What player count does RUST Server carry?

Current headcount on RUST Server: 0 players, 30 slots available. A seven-day average of 0 players is the reading.

Server details

Where does RUST Server sit?

Reading: location. RUST Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 115.42.46.206:28015.

What Rust version is RUST Server on?

Rust network protocol 2633 and build 163794 on Windows is the build RUST Server runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on RUST Server within range?

Reading: 104 server fps on average across the last 48 hours. It never dropped below 84. Reading: 102,255 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,242 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is RUST Server, and is it online now?

Check: connection. RUST Server is online at this moment. By its reported uptime, the last restart was roughly 5 days 13 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is RUST Server configured, and what rules are in force?

Reading the name gives no gather rate for RUST Server. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on RUST Server?

From seed 453356857, the game generates the procedural map on RUST Server. Its size is 4,300. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto RUST Server?

To join: start Rust, press F1 and type client.connect 115.42.46.206:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp30
Max players 30 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163794
Build Build 163794.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.