RUST Server
Online 115.42.46.206:28015 checked 8m ago
Server instruments
last reading Thu 05:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 84 · below 20 is lag, below 10 is badEntities
48 h range 99,805–102,255 · memory 3,799 MBUptime
5 days 13 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 01:05 UTC45d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 54/500
- 133/100
- 76/225
- 24/700
- 3/200
- 6/1000
Quick answers
from the figures on this pageWipe timing
What happens on RUST Server when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does RUST Server follow?
Its rhythm cannot be told from the wipes of RUST Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 45 days 5 hours ago.
Lists and filters
How should you read the tags on RUST Server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): 30 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from RUST Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RUST Server?
These Rust Metrics lists carry RUST Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does RUST Server sit in the rankings?
Ranking for RUST Server: #15,341 on seven-day player hours, top 69% of all ranked servers.
What player count does RUST Server carry?
Current headcount on RUST Server: 0 players, 30 slots available. A seven-day average of 0 players is the reading.
Server details
Where does RUST Server sit?
Reading: location. RUST Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 115.42.46.206:28015.
What Rust version is RUST Server on?
Rust network protocol 2633 and build 163794 on Windows is the build RUST Server runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on RUST Server within range?
Reading: 104 server fps on average across the last 48 hours. It never dropped below 84. Reading: 102,255 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,242 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is RUST Server, and is it online now?
Check: connection. RUST Server is online at this moment. By its reported uptime, the last restart was roughly 5 days 13 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is RUST Server configured, and what rules are in force?
Reading the name gives no gather rate for RUST Server. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on RUST Server?
From seed 453356857, the game generates the procedural map on RUST Server. Its size is 4,300. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto RUST Server?
To join: start Rust, press F1 and type client.connect 115.42.46.206:28015. Or press Launch Rust here and Steam opens the game and connects you.