NessRUSTs8
Offline 115.36.155.89:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 101/500
- 134/100
- 110/225
- 91/700
- 28/200
- 23/1000
Quick answers
from the figures on this pageWipe schedule
When does NessRUSTs8 wipe?
Its rhythm cannot be told from the wipes of NessRUSTs8 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 21 days ago.
Tag meanings
How should you read the tags on NessRUSTs8?
These are the tags NessRUSTs8 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show NessRUSTs8?
These Rust Metrics lists carry NessRUSTs8: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does NessRUSTs8 sit in the rankings?
Player hours over seven days put NessRUSTs8 at #10,127, in the top 46% of all ranked servers.
What player count does NessRUSTs8 carry?
Status for NessRUSTs8: offline. Last seen 5 days 10 hours ago. Check: players over seven days. Average 0, peak 1.
Server details
Where does NessRUSTs8 sit?
No region tag on NessRUSTs8. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 115.36.155.89:28015.
What Rust version is NessRUSTs8 on?
Rust network protocol 2635 and build 168909 on Windows is the build NessRUSTs8 runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on NessRUSTs8, and is it online?
Reading: offline. NessRUSTs8 last answered 5 days 10 hours ago. Reading: 36% uptime over the last 7 full days. It was up 60 of 168 hours. The first sighting on Rust Metrics was 7 October 2026.
Rules and settings
How is NessRUSTs8 configured, and what rules are in force?
Check: gather rate. The name NessRUSTs8 does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on NessRUSTs8?
From seed 2394875, the game generates the procedural map on NessRUSTs8. Its size is 6,000. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to NessRUSTs8?
Press F1 in Rust and enter client.connect 115.36.155.89:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.