Pinny Test
Offline 114.44.55.248:28015 checked 32d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/500
- 121/100
- 46/225
- 35/700
- 7/200
- 5/1000
Quick answers
from the figures on this pageWipe schedule
How often does Pinny Test wipe, and when?
The rhythm of Pinny Test's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 54 days 13 hours ago.
Tags
Which tags does Pinny Test carry, and what do they mean?
These are the tags Pinny Test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): The server runs game build 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Pinny Test?
On Rust Metrics, Pinny Test sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Pinny Test hold among Rust servers?
Ranking for Pinny Test: #11,942 on seven-day player hours, top 51% of all ranked servers.
How full does Pinny Test get?
Reading for Pinny Test: offline at this moment; last seen 32 days 19 hours ago.
Operator and location
Which location does Pinny Test run from?
Reading: location. Pinny Test gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 114.44.55.248:28015.
What Rust version is Pinny Test on?
Reading: Pinny Test, Rust network protocol 2633 and build 162929, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Pinny Test, and is it online?
Pinny Test reports offline. The last reading came 32 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 25 September 2026, recorded by Rust Metrics.
Map and rules
What rules does Pinny Test enforce, and what are its settings?
Check: gather rate. The name Pinny Test does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Pinny Test on?
Check: map. Procedural, size 5,000, seed 1539038390, generated by the game on Pinny Test. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto Pinny Test?
Check: join. Open Rust, press F1, then enter client.connect 114.44.55.248:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.