Pinny Test
Offline 114.44.41.46:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 61/500
- 126/100
- 70/225
- 19/200
- 64/700
- 15/1000
Quick answers
from the figures on this pageWipe schedule
When does Pinny Test wipe?
Its rhythm cannot be told from the wipes of Pinny Test on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 23 days 21 hours ago the current world was made.
Tag meanings
How should you read the tags on Pinny Test?
These are the tags Pinny Test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Pinny Test appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Pinny Test: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Pinny Test sit in the rankings?
Ranking for Pinny Test: #5,670 on seven-day player hours, top 26% of all ranked servers.
What is the population on Pinny Test?
Pinny Test is not responding; status offline, last seen 2 days 14 hours ago. Check: players over seven days. Average 2, peak 4.
Operator and location
Where does Pinny Test sit?
No region tag on Pinny Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 114.44.41.46:28015.
What Rust version is Pinny Test on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Pinny Test. Check: protocol. To join, your game must match; Steam handles the update.
Is Pinny Test up, and how often does it stay up?
Reading: offline. Pinny Test last answered 2 days 14 hours ago. Uptime for the last 4 full days: 12 of 96 hours, or 12%. The first sighting on Rust Metrics was 22 October 2026.
Map and rules
What settings and rules apply on Pinny Test?
Check: gather rate. The name Pinny Test does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is Pinny Test on?
Check: map. Procedural, size 5,000, seed 2128749943, generated by the game on Pinny Test. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto Pinny Test?
To join: start Rust, press F1 and type client.connect 114.44.41.46:28015. Or press Launch Rust here and Steam opens the game and connects you.