HMMN Server
Offline 114.162.82.95:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 106/500
- 127/100
- 123/225
- 93/700
- 25/200
- 26/1000
Quick answers
from the figures on this pageWipe timing
When does HMMN Server wipe?
Its rhythm cannot be told from the wipes of HMMN Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 14 days 9 hours ago the current world was made.
Tags
How should you read the tags on HMMN Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from HMMN Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does HMMN Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry HMMN Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does HMMN Server hold among Rust servers?
Ranking for HMMN Server: #7,287 on seven-day player hours, top 33% of all ranked servers.
What is the population on HMMN Server?
Status for HMMN Server: offline. Last seen 3 days 7 hours ago. Check: players over seven days. Average 1, peak 1.
Operator and location
What location is HMMN Server hosted in?
No region tag on HMMN Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 114.162.82.95:28015.
What Rust version is HMMN Server on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by HMMN Server. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on HMMN Server, and is it online?
HMMN Server reports offline. The last reading came 3 days 7 hours ago. Reading: 20% uptime over the last 4 full days. It was up 19 of 96 hours. Reading: first seen 23 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on HMMN Server?
No gather rate appears in the name: HMMN Server. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on HMMN Server?
The game generates a procedural map for HMMN Server.
Connection
How can you get onto HMMN Server?
To join: start Rust, press F1 and type client.connect 114.162.82.95:28015. Or press Launch Rust here and Steam opens the game and connects you.