RUST METRICSFlight deck · live data
Data live Servers11,832 Players65,657 Populated3,608 Fresh wipes 3 h129 Scan5 min
‹ All servers114.122.167.240:28025
Offline Full Queue Fresh wipe Wipe due No query

Mac Rust - Faster Nights

Offline 114.122.167.240:28025 checked 6h ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#10,750top 48%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75113:0014:0015:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
No rank history yet.

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Mac Rust - Faster Nights wipe?

Its rhythm cannot be told from the wipes of Mac Rust - Faster Nights on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 3 days 11 hours ago the current world was made.

Tags

Which tags does Mac Rust - Faster Nights carry, and what do they mean?

Tags published by Mac Rust - Faster Nights, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Mac Rust - Faster Nights?

Rust Metrics lists featuring Mac Rust - Faster Nights: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player count

Where does Mac Rust - Faster Nights sit in the rankings?

Player hours over seven days put Mac Rust - Faster Nights at #10,750, in the top 48% of all ranked servers.

What player count does Mac Rust - Faster Nights carry?

Mac Rust - Faster Nights is not responding; status offline, last seen 6 hours ago. Check: players over seven days. Average 1, peak 1. The last 48 hours peaked at 15:00 UTC, averaging 1 players at that hour.

Server

Which location does Mac Rust - Faster Nights run from?

No region comes from Mac Rust - Faster Nights. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 114.122.167.240:28025.

What Rust version is Mac Rust - Faster Nights on?

Version check: Rust network protocol 2635 and build 167398 on Linux, run by Mac Rust - Faster Nights. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Mac Rust - Faster Nights, and is it online?

Check: connection. Mac Rust - Faster Nights is offline at this moment. Last contact was 6 hours ago. Reading: first seen 27 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Mac Rust - Faster Nights?

Reading the name gives no gather rate for Mac Rust - Faster Nights. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is Mac Rust - Faster Nights on?

Check: map. Procedural, generated by the game, on Mac Rust - Faster Nights.

How to join

How can you get onto Mac Rust - Faster Nights?

Check: join. Open Rust, press F1, then enter client.connect 114.122.167.240:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs167398
Build The server runs game build 167398.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.