RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h14 Scan5 min
‹ All servers114.122.167.188:28025
Offline Full Queue Fresh wipe Wipe due No query

Mac Rust - Faster Nights

Offline 114.122.167.188:28025 checked 1d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#13,572top 61%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75110:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Mac Rust - Faster Nights wipe, and when?

The rhythm of Mac Rust - Faster Nights's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 4 days 9 hours ago.

Tag meanings

Which tags does Mac Rust - Faster Nights carry, and what do they mean?

Tags published by Mac Rust - Faster Nights, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167398 (Build): Game build reading: 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Mac Rust - Faster Nights appear in Rust Metrics lists and filters?

On Rust Metrics, Mac Rust - Faster Nights sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does Mac Rust - Faster Nights hold among Rust servers?

Player hours over seven days put Mac Rust - Faster Nights at #13,572, in the top 61% of all ranked servers.

What is the population on Mac Rust - Faster Nights?

Reading for Mac Rust - Faster Nights: offline at this moment; last seen 31 hours ago. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 11:00 UTC, averaging 1 players at that hour.

Server

What location is Mac Rust - Faster Nights hosted in?

No region comes from Mac Rust - Faster Nights. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 114.122.167.188:28025.

What Rust version is Mac Rust - Faster Nights on?

Version check: Rust network protocol 2635 and build 167398 on Linux, run by Mac Rust - Faster Nights. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Mac Rust - Faster Nights, and is it online?

Check: connection. Mac Rust - Faster Nights is offline at this moment. Last contact was 31 hours ago. The first sighting on Rust Metrics was 27 October 2026.

Rules and settings

What settings and rules apply on Mac Rust - Faster Nights?

Reading the name gives no gather rate for Mac Rust - Faster Nights. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Mac Rust - Faster Nights?

Check: map. Procedural, generated by the game, on Mac Rust - Faster Nights.

Join

How do you connect to Mac Rust - Faster Nights?

Check: join. Open Rust, press F1, then enter client.connect 114.122.167.188:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs167398
Build Game build reading: 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.