RUST METRICSFlight deck · live data
Data live Servers11,594 Players33,825 Populated2,852 Fresh wipes 3 h65 Scan5 min
‹ All servers114.122.167.164:28025
Offline Full Queue Fresh wipe Wipe due No query

Mac Rust - Faster Nights

Offline 114.122.167.164:28025 checked 3d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#13,639top 61%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Mac Rust - Faster Nights wipe, and when?

The rhythm of Mac Rust - Faster Nights's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 3 days 19 hours ago.

Tags

Which tags does Mac Rust - Faster Nights carry, and what do they mean?

Tags published by Mac Rust - Faster Nights, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167398 (Build): Build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Mac Rust - Faster Nights?

Rust Metrics lists featuring Mac Rust - Faster Nights: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does Mac Rust - Faster Nights hold among Rust servers?

Ranking for Mac Rust - Faster Nights: #13,639 on seven-day player hours, top 61% of all ranked servers.

What is the population on Mac Rust - Faster Nights?

Reading for Mac Rust - Faster Nights: offline at this moment; last seen 3 days 17 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

Which location does Mac Rust - Faster Nights run from?

No region comes from Mac Rust - Faster Nights. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 114.122.167.164:28025.

What Rust version is Mac Rust - Faster Nights on?

Reading: Mac Rust - Faster Nights, Rust network protocol 2635 and build 167398, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is Mac Rust - Faster Nights up, and how often does it stay up?

Reading: offline. Mac Rust - Faster Nights last answered 3 days 17 hours ago. Uptime for the last 3 full days: 0 of 72 hours, or 0%. The first sighting on Rust Metrics was 24 October 2026.

Map and rules

How is Mac Rust - Faster Nights configured, and what rules are in force?

Check: gather rate. The name Mac Rust - Faster Nights does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on Mac Rust - Faster Nights?

Procedural map on Mac Rust - Faster Nights, made by the game's generator.

How to join

How do you connect to Mac Rust - Faster Nights?

Check: join. Open Rust, press F1, then enter client.connect 114.122.167.164:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs167398
Build Build 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.