Mac Rust - Faster Nights
Offline 114.122.166.249:28025 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Mac Rust - Faster Nights follow?
Its rhythm cannot be told from the wipes of Mac Rust - Faster Nights on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 11 days 7 hours ago.
Lists and filters
How should you read the tags on Mac Rust - Faster Nights?
These are the tags Mac Rust - Faster Nights publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Mac Rust - Faster Nights appear in Rust Metrics lists and filters?
On Rust Metrics, Mac Rust - Faster Nights sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does Mac Rust - Faster Nights hold among Rust servers?
Player hours over seven days put Mac Rust - Faster Nights at #13,536, in the top 61% of all ranked servers.
How full does Mac Rust - Faster Nights get?
Mac Rust - Faster Nights is not responding; status offline, last seen 8 days 7 hours ago.
Server
What location is Mac Rust - Faster Nights hosted in?
Reading: location. Mac Rust - Faster Nights gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 114.122.166.249:28025.
What Rust version is Mac Rust - Faster Nights on?
Reading: Mac Rust - Faster Nights, Rust network protocol 2634 and build 167398, Linux. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Mac Rust - Faster Nights, and is it online now?
Check: connection. Mac Rust - Faster Nights is offline at this moment. Last contact was 8 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 20 October 2026.
Settings and map
What settings and rules apply on Mac Rust - Faster Nights?
Reading the name gives no gather rate for Mac Rust - Faster Nights. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is Mac Rust - Faster Nights on?
The game generates a procedural map for Mac Rust - Faster Nights.
How to join
What do you do to join Mac Rust - Faster Nights?
Press F1 in Rust and enter client.connect 114.122.166.249:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.