RUST METRICSFlight deck · live data
Data live Servers11,637 Players32,155 Populated2,791 Fresh wipes 3 h71 Scan5 min
‹ All servers114.122.166.245:28025
Offline Full Queue Fresh wipe Wipe due No query

Mac Rust - Faster Nights

Offline 114.122.166.245:28025 checked 5d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#10,537top 47%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Mac Rust - Faster Nights wipe?

To tell the rhythm of Mac Rust - Faster Nights, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 11 days 16 hours ago the current world was made.

Tags

How should you read the tags on Mac Rust - Faster Nights?

Tags published by Mac Rust - Faster Nights, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167398 (Build): The server runs game build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Mac Rust - Faster Nights appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Mac Rust - Faster Nights: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does Mac Rust - Faster Nights sit in the rankings?

Player hours over seven days put Mac Rust - Faster Nights at #10,537, in the top 47% of all ranked servers.

How full does Mac Rust - Faster Nights get?

Mac Rust - Faster Nights is not responding; status offline, last seen 5 days 13 hours ago. Seven-day check: 1 players on average. Peak reading: 1.

Operator and location

What location is Mac Rust - Faster Nights hosted in?

No region tag on Mac Rust - Faster Nights. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 114.122.166.245:28025.

What Rust version is Mac Rust - Faster Nights on?

Version check: Rust network protocol 2635 and build 167398 on Linux, run by Mac Rust - Faster Nights. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Mac Rust - Faster Nights, and is it online?

Mac Rust - Faster Nights reports offline. The last reading came 5 days 13 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. The first sighting on Rust Metrics was 23 October 2026.

Settings and map

What rules does Mac Rust - Faster Nights enforce, and what are its settings?

Reading the name gives no gather rate for Mac Rust - Faster Nights. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Mac Rust - Faster Nights?

Check: map. Procedural, generated by the game, on Mac Rust - Faster Nights.

How to join

How do you connect to Mac Rust - Faster Nights?

To join: start Rust, press F1 and type client.connect 114.122.166.245:28025. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs167398
Build The server runs game build 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.