RUST METRICSFlight deck · live data
Data live Servers11,782 Players67,928 Populated3,558 Fresh wipes 3 h196 Scan5 min
‹ All servers114.122.139.239:28025
Offline Full Queue Fresh wipe Wipe due No query

Mac Rust - Faster Nights

Offline 114.122.139.239:28025 checked 11d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,084top 60%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 12:34 UTC12d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Mac Rust - Faster Nights when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does Mac Rust - Faster Nights wipe?

To tell the rhythm of Mac Rust - Faster Nights, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 12 days ago.

Tag meanings

Which tags does Mac Rust - Faster Nights carry, and what do they mean?

These are the tags Mac Rust - Faster Nights publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): The server runs game build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Mac Rust - Faster Nights?

On Rust Metrics, Mac Rust - Faster Nights sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does Mac Rust - Faster Nights hold among Rust servers?

Ranking for Mac Rust - Faster Nights: #13,084 on seven-day player hours, top 60% of all ranked servers.

What is the population on Mac Rust - Faster Nights?

Status for Mac Rust - Faster Nights: offline. Last seen 11 days 7 hours ago.

Operator and location

Where does Mac Rust - Faster Nights sit?

No region tag on Mac Rust - Faster Nights. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 114.122.139.239:28025.

What Rust version is Mac Rust - Faster Nights on?

Reading: Mac Rust - Faster Nights, Rust network protocol 2634 and build 167398, Linux. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Mac Rust - Faster Nights, and is it online now?

Check: connection. Mac Rust - Faster Nights is offline at this moment. Last contact was 11 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does Mac Rust - Faster Nights enforce, and what are its settings?

Reading the name gives no gather rate for Mac Rust - Faster Nights. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Mac Rust - Faster Nights?

Procedural map on Mac Rust - Faster Nights, made by the game's generator.

Join

How do you connect to Mac Rust - Faster Nights?

Check: join. Open Rust, press F1, then enter client.connect 114.122.139.239:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167398
Build The server runs game build 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.