Mac Rust - Faster Nights
Offline 114.122.136.167:28025 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 54/500
- 133/100
- 76/225
- 24/700
- 3/200
- 6/1000
Quick answers
from the figures on this pageWipe timing
How often does Mac Rust - Faster Nights wipe, and when?
The rhythm of Mac Rust - Faster Nights's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 18 days 15 hours ago.
Tags
How should you read the tags on Mac Rust - Faster Nights?
Tags published by Mac Rust - Faster Nights, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Game build reading: 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Mac Rust - Faster Nights appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Mac Rust - Faster Nights: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Mac Rust - Faster Nights hold among Rust servers?
Player hours over seven days put Mac Rust - Faster Nights at #15,197, in the top 70% of all ranked servers.
How full does Mac Rust - Faster Nights get?
Mac Rust - Faster Nights is not responding; status offline, last seen 11 days 23 hours ago.
Operator and location
Which location does Mac Rust - Faster Nights run from?
No region tag on Mac Rust - Faster Nights. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 114.122.136.167:28025.
What Rust version is Mac Rust - Faster Nights on?
Version check: Rust network protocol 2634 and build 167398 on Linux, run by Mac Rust - Faster Nights. To get in, your game needs the same protocol; Steam applies the update.
Is Mac Rust - Faster Nights up, and how often does it stay up?
Check: connection. Mac Rust - Faster Nights is offline at this moment. Last contact was 11 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 17 October 2026.
Map and rules
How is Mac Rust - Faster Nights configured, and what rules are in force?
No gather rate appears in the name: Mac Rust - Faster Nights. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on Mac Rust - Faster Nights?
Procedural map on Mac Rust - Faster Nights, made by the game's generator.
Connection
How can you get onto Mac Rust - Faster Nights?
Check: join. Open Rust, press F1, then enter client.connect 114.122.136.167:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.