RUST METRICSFlight deck · live data
Data live Servers11,835 Players82,642 Populated3,762 Fresh wipes 3 h274 Scan5 min
‹ All servers113.53.190.156:28015
Offline Full Queue Fresh wipe Wipe due No query

sran' inc. | sran

Offline 113.53.190.156:28015 checked 35d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 250 500 750 1000 PAX 0 /1,000

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,551top 71%
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does sran' inc. | sran follow?

To tell the rhythm of sran' inc. | sran, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 42 days 20 hours ago.

Lists and filters

How should you read the tags on sran' inc. | sran?

These are the tags sran' inc. | sran publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1000 (Max players): The server holds 1,000 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show sran' inc. | sran?

On Rust Metrics, sran' inc. | sran sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

What position does sran' inc. | sran hold among Rust servers?

Player hours over seven days put sran' inc. | sran at #15,551, in the top 71% of all ranked servers.

What is the population on sran' inc. | sran?

sran' inc. | sran is not responding; status offline, last seen 35 days 17 hours ago.

Server

Which location does sran' inc. | sran run from?

No region comes from sran' inc. | sran. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 113.53.190.156:28015.

What Rust version is sran' inc. | sran on?

Rust network protocol 2633 and build 165217 on Windows is the build sran' inc. | sran runs. Matching protocol is required to join. Let Steam update your game.

How reliable is sran' inc. | sran, and is it online now?

Reading: offline. sran' inc. | sran last answered 35 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 22 September 2026.

Rules and settings

What settings and rules apply on sran' inc. | sran?

No gather rate appears in the name: sran' inc. | sran. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is off.

Connection

How can you get onto sran' inc. | sran?

Check: join. Open Rust, press F1, then enter client.connect 113.53.190.156:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1000
Max players The server holds 1,000 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build Game build reading: 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.