RUST METRICSFlight deck · live data
Data live Servers11,608 Players34,356 Populated2,818 Fresh wipes 3 h71 Scan5 min
‹ All servers113.26.38.27:28015
Offline Full Queue Fresh wipe Wipe due No query

【炮炮PVE启蒙】测试

Offline EA 113.26.38.27:28015 checked 12d ago

biweekly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,938top 64% · #511 in EA
Last wipe18d agobiweekly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct7 Oct13 Oct18 Oct23 Oct

Top 64% of all ranked servers, top 91% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

usual gap2.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 12hFW
  2. WPT 2Sat 7 Nov, 16:09 UTC9d 9h
  3. WPT 3Sat 21 Nov, 16:09 UTC23d 9h
  4. WPT 4Thu 3 Dec, 19:00 UTC35d 12hFW
  5. WPT 5Sat 5 Dec, 16:09 UTC37d 9h

The first 48 hours of its last wipes

Sat 10 OctThu 8 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:09 UTC18d ago 1 – running 1
Thu 8 Oct, 00:23 UTC21d ago 1 held half 2.7 days 1
Sun 4 Oct, 19:45 UTC24d ago 1 held half 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on 【炮炮PVE启蒙】测试?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does 【炮炮PVE启蒙】测试 wipe, and when?

The prediction follows its tag, because too few of 【炮炮PVE启蒙】测试's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 18 days 14 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.

Lists and filters

How should you read the tags on 【炮炮PVE启蒙】测试?

These are the tags 【炮炮PVE启蒙】测试 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167058 (Build): Build 167058; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EA (East Asia): East Asia is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does 【炮炮PVE启蒙】测试 appear in Rust Metrics lists and filters?

On Rust Metrics, 【炮炮PVE启蒙】测试 sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Occupancy

What position does 【炮炮PVE启蒙】测试 hold among Rust servers?

Top 64% of all ranked servers: 【炮炮PVE启蒙】测试 takes #13,938 on seven-day player hours and #511 in Asia.

What player count does 【炮炮PVE启蒙】测试 carry?

Reading for 【炮炮PVE启蒙】测试: offline at this moment; last seen 12 days 21 hours ago.

Server details

Which location does 【炮炮PVE启蒙】测试 run from?

Its EA tag places 【炮炮PVE启蒙】测试 in Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 113.26.38.27:28015.

What Rust version is 【炮炮PVE启蒙】测试 on?

Rust network protocol 2634 and build 167058 on Windows is the build 【炮炮PVE启蒙】测试 runs. To get in, your game needs the same protocol; Steam applies the update.

Is 【炮炮PVE启蒙】测试 up, and how often does it stay up?

【炮炮PVE启蒙】测试 reports offline. The last reading came 12 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 27 September 2026.

Rules and settings

What settings and rules apply on 【炮炮PVE启蒙】测试?

No gather rate appears in the name: 【炮炮PVE启蒙】测试. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; other players are not fought. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

Which map is live on 【炮炮PVE启蒙】测试?

Procedural map on 【炮炮PVE启蒙】测试, made by the game's generator.

How to join

How can you get onto 【炮炮PVE启蒙】测试?

Press F1 in Rust and enter client.connect 113.26.38.27:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^b,^v,EA,^p,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players Slots: 1.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167058
Build Build 167058.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

EA
East Asia East Asia is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.