RustShop Test
Offline 113.201.49.75:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 117/500
- 134/100
- 117/225
- 47/700
- 6/200
- 24/1000
Quick answers
from the figures on this pageWipe schedule
How often does RustShop Test wipe, and when?
The rhythm of RustShop Test's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 7 days 21 hours ago.
Tags
How should you read the tags on RustShop Test?
These are the tags RustShop Test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RustShop Test appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RustShop Test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does RustShop Test sit in the rankings?
Ranking for RustShop Test: #11,435 on seven-day player hours, top 51% of all ranked servers.
What player count does RustShop Test carry?
Reading for RustShop Test: offline at this moment; last seen 6 days 13 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Server
Where does RustShop Test sit?
No region tag on RustShop Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 113.201.49.75:28015.
What Rust version is RustShop Test on?
Rust network protocol 2634 and build 167781 on Windows is the build RustShop Test runs. Check: protocol. To join, your game must match; Steam handles the update.
Is RustShop Test up, and how often does it stay up?
RustShop Test reports offline. The last reading came 6 days 13 hours ago. Reading: 0% uptime over the last 6 full days. It was up 0 of 144 hours. Reading: first seen 21 October 2026, recorded by Rust Metrics.
Rules and settings
How is RustShop Test configured, and what rules are in force?
Check: gather rate. The name RustShop Test does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is RustShop Test on?
Check: map. Procedural, generated by the game, on RustShop Test.
Connection
How can you get onto RustShop Test?
Press F1 in Rust and enter client.connect 113.201.49.75:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.