Reserve server
Offline 112.184.101.209:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 16:50 UTC10d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 130/500
- 122/100
- 192/225
- 73/700
- 10/200
- 17/1000
Quick answers
from the figures on this pageWipe schedule
What happens on Reserve server when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does Reserve server wipe, and when?
Its rhythm cannot be told from the wipes of Reserve server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 17 hours ago.
Lists and filters
Which tags does Reserve server carry, and what do they mean?
Tags published by Reserve server, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Reserve server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Reserve server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does Reserve server sit in the rankings?
Player hours over seven days put Reserve server at #8,590, in the top 39% of all ranked servers.
What player count does Reserve server carry?
Reserve server is not responding; status offline, last seen 5 days 19 hours ago. Check: players over seven days. Average 1, peak 1.
Server
Which location does Reserve server run from?
No region tag on Reserve server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 112.184.101.209:28015.
What Rust version is Reserve server on?
Rust network protocol 2635 and build 168909 on Windows is the build Reserve server runs. Matching protocol is required to join. Let Steam update your game.
Is Reserve server up, and how often does it stay up?
Reserve server reports offline. The last reading came 5 days 19 hours ago. Reading: 5% uptime over the last 7 full days. It was up 8 of 168 hours. Check: first contact. Rust Metrics logged it on 18 October 2026.
Map and rules
How is Reserve server configured, and what rules are in force?
Check: gather rate. The name Reserve server does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Reserve server?
From seed 2044414637, the game generates the procedural map on Reserve server. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join Reserve server?
Press F1 in Rust and enter client.connect 112.184.101.209:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.