Akihras_World
Offline 111.240.6.37:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 151/500
- 131/100
- 132/225
- 27/200
- 136/700
- 42/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Akihras_World follow?
To tell the rhythm of Akihras_World, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 54 days 2 hours ago.
Lists and filters
How should you read the tags on Akihras_World?
These are the tags Akihras_World publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Akihras_World appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Akihras_World: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Akihras_World hold among Rust servers?
Player hours over seven days put Akihras_World at #15,507, in the top – of all ranked servers.
What is the population on Akihras_World?
Status for Akihras_World: offline. Last seen 41 days 2 hours ago.
Server details
What location is Akihras_World hosted in?
No region comes from Akihras_World. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 111.240.6.37:28015.
What Rust version is Akihras_World on?
Rust network protocol 2633 and build 163794 on Windows is the build Akihras_World runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Akihras_World, and is it online now?
Check: connection. Akihras_World is offline at this moment. Last contact was 41 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does Akihras_World enforce, and what are its settings?
No gather rate appears in the name: Akihras_World. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Akihras_World on?
Procedural map on Akihras_World, made by the game's generator.
Connection
What do you do to join Akihras_World?
Check: join. Open Rust, press F1, then enter client.connect 111.240.6.37:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.