RUST METRICSFlight deck · live data
Data live Servers11,819 Players71,592 Populated3,741 Fresh wipes 3 h133 Scan5 min
‹ All servers111.228.22.153:28026
Online Full Queue Fresh wipe Wipe due No query

**/*2634

Online 111.228.22.153:28026 checked 14m ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg7-day peak 2, past the slots
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 2
Rank#5,602top 25%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Memory–48 h peak 2 players
REC 1

Players

AveragePeakWipe
00.511.5207:0014:0022:0005:0013:0020:00Wiped Mon 26 Oct, 07:02 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSat 24 OctThu 22 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in, with 1 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 07:02 UTC1d ago – – running 1
Sun 25 Oct, 07:41 UTC2d ago 2+1 queue – 1 days 1
Sat 24 Oct, 06:30 UTC3d ago 1 – 1 days 1
Thu 22 Oct, 11:52 UTC5d ago 1 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on **/*2634?

At their busiest, its recent wipes drew 1 players on average. 30 hours after the wipe the crowd peaked on the latest wipe, with 1 more in the queue.

How often does **/*2634 wipe, and when?

No next wipe can be predicted for **/*2634, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 38 hours ago.

Tags

Which tags does **/*2634 carry, and what do they mean?

These are the tags **/*2634 publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): Slots: 0; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does **/*2634 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry **/*2634: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

What position does **/*2634 hold among Rust servers?

Player hours over seven days put **/*2634 at #5,602, in the top 25% of all ranked servers.

What player count does **/*2634 carry?

0 players are on **/*2634 at this moment. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 14:00 UTC, averaging 2 players at that hour.

Server

Where does **/*2634 sit?

No region tag on **/*2634. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 111.228.22.153:28026.

What Rust version is **/*2634 on?

Reading: **/*2634, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on **/*2634, and is it online?

Check: connection. **/*2634 is online at this moment. Reading: 33% uptime over the last 5 full days. It was up 40 of 120 hours. The first sighting on Rust Metrics was 21 October 2026.

Rules and settings

How is **/*2634 configured, and what rules are in force?

Reading the name gives no gather rate for **/*2634. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC off, Valve's system.

What map is **/*2634 on?

The game generates a procedural map for **/*2634.

Connection

How can you get onto **/*2634?

Press F1 in Rust and enter client.connect 111.228.22.153:28026. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp0
Max players Slots: 0.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.