**/*2634
Online 111.228.22.153:28026 checked 14m ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avg7-day peak 2, past the slotsServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in, with 1 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 07:02 UTC1d ago | – | – | running | 1 |
| Sun 25 Oct, 07:41 UTC2d ago | 2+1 queue | – | 1 days | 1 |
| Sat 24 Oct, 06:30 UTC3d ago | 1 | – | 1 days | 1 |
| Thu 22 Oct, 11:52 UTC5d ago | 1 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 112/500
- 124/100
- 113/225
- 29/200
- 115/700
- 35/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on **/*2634?
At their busiest, its recent wipes drew 1 players on average. 30 hours after the wipe the crowd peaked on the latest wipe, with 1 more in the queue.
How often does **/*2634 wipe, and when?
No next wipe can be predicted for **/*2634, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 38 hours ago.
Tags
Which tags does **/*2634 carry, and what do they mean?
These are the tags **/*2634 publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): Slots: 0; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does **/*2634 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry **/*2634: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Occupancy
What position does **/*2634 hold among Rust servers?
Player hours over seven days put **/*2634 at #5,602, in the top 25% of all ranked servers.
What player count does **/*2634 carry?
0 players are on **/*2634 at this moment. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 14:00 UTC, averaging 2 players at that hour.
Server
Where does **/*2634 sit?
No region tag on **/*2634. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 111.228.22.153:28026.
What Rust version is **/*2634 on?
Reading: **/*2634, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on **/*2634, and is it online?
Check: connection. **/*2634 is online at this moment. Reading: 33% uptime over the last 5 full days. It was up 40 of 120 hours. The first sighting on Rust Metrics was 21 October 2026.
Rules and settings
How is **/*2634 configured, and what rules are in force?
Reading the name gives no gather rate for **/*2634. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC off, Valve's system.
What map is **/*2634 on?
The game generates a procedural map for **/*2634.
Connection
How can you get onto **/*2634?
Press F1 in Rust and enter client.connect 111.228.22.153:28026. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.