[CN] PVE JOKER TEST
Offline 111.227.67.64:29015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
5% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 33/200
- 28/100
- 17/100
- 14/100
- 15/88
- 10/100
Quick answers
from the figures on this pageReset cycle
When does [CN] PVE JOKER TEST wipe?
The rhythm of [CN] PVE JOKER TEST's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 days 22 hours ago.
Lists and filters
Which tags does [CN] PVE JOKER TEST carry, and what do they mean?
These are the tags [CN] PVE JOKER TEST publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show [CN] PVE JOKER TEST?
Rust Metrics lists featuring [CN] PVE JOKER TEST: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does [CN] PVE JOKER TEST hold among Rust servers?
Player hours over seven days put [CN] PVE JOKER TEST at #11,484, in the top 52% of all ranked servers.
What player count does [CN] PVE JOKER TEST carry?
[CN] PVE JOKER TEST is not responding; status offline, last seen 6 days 18 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Server
Where does [CN] PVE JOKER TEST sit?
Reading: location. Nothing in the tags, but the name of [CN] PVE JOKER TEST points to Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 111.227.67.64:29015.
What Rust version is [CN] PVE JOKER TEST on?
Rust network protocol 2634 and build 166494 on Windows is the build [CN] PVE JOKER TEST runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is [CN] PVE JOKER TEST, and is it online now?
Reading: offline. [CN] PVE JOKER TEST last answered 6 days 18 hours ago. Reading: 0% uptime over the last 6 full days. It was up 0 of 144 hours. Reading: first seen 22 October 2026, recorded by Rust Metrics.
Rules and settings
How is [CN] PVE JOKER TEST configured, and what rules are in force?
Reading the name gives no gather rate for [CN] PVE JOKER TEST. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is [CN] PVE JOKER TEST on?
Procedural map on [CN] PVE JOKER TEST, made by the game's generator.
How to join
How can you get onto [CN] PVE JOKER TEST?
To join: start Rust, press F1 and type client.connect 111.227.67.64:29015. Or press Launch Rust here and Steam opens the game and connects you.