RUST METRICSFlight deck · live data
Data live Servers11,635 Players30,176 Populated2,756 Fresh wipes 3 h70 Scan5 min
‹ All servers111.170.155.93:23591
Online Full Queue Fresh wipe Wipe due No query

<原始部落>仿官萌新公益服10/22

Online 111.170.155.93:23591 checked 13m ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 03:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 113 SERVER FPS

Server fps

48 h low 14 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 91,026 ×1000

Entities

48 h range 68,822–93,386 · memory 2,428 MB
1239 ET SINCE RESTART 08:00

Uptime

8 h 0 min since its last restart, at the last reading
7-day average0peak 6
Rank#4,142top 19%
Last wipe6d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Memory2,428MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75106:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

usual gap4.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak5players, last three wipes
crowd held60%else halves by day 9

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 13hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 13hFW

The first 48 hours of its last wipes

Thu 22 OctThu 8 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 26 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 12:17 UTC6d ago 6 – running 0
Thu 8 Oct, 04:02 UTC21d ago 4 halved by day 13 14.3 days 0
Thu 1 Oct, 19:27 UTC FW27d ago 5 halved by day 5 6.4 days 1
Mon 28 Sep, 08:26 UTC30d ago 6 held half 3.5 days 1
Wed 23 Sep, 09:28 UTC35d ago 9 held half 5 days 4
Mon 21 Sep, 03:44 UTC38d ago 6 held half 2.2 days 0
Wed 16 Sep, 08:03 UTC42d ago 4 held half 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on <原始部落>仿官萌新公益服10/22?

The busiest point of its recent wipes drew 5 players on average. Peak crowd on the latest wipe: 26 hours in. Until the next wipe, the crowd stayed above half that peak in 60% of its recent wipes. By day 9 it fell below half when it didn't.

How often does <原始部落>仿官萌新公益服10/22 wipe, and when?

With the force wipe, once a month, <原始部落>仿官萌新公益服10/22 wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 6 days 17 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on <原始部落>仿官萌新公益服10/22?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): 200 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167058 (Build): Game build reading: 167058; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from <原始部落>仿官萌新公益服10/22. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show <原始部落>仿官萌新公益服10/22?

These Rust Metrics lists carry <原始部落>仿官萌新公益服10/22: Modded Rust servers, checked live. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Population

What position does <原始部落>仿官萌新公益服10/22 hold among Rust servers?

Player hours over seven days put <原始部落>仿官萌新公益服10/22 at #4,142, in the top 19% of all ranked servers.

What is the population on <原始部落>仿官萌新公益服10/22?

0 of 200 slots are filled on <原始部落>仿官萌新公益服10/22 right now. Seven-day check: 0 players on average. Peak reading: 6. Check: 48-hour peak. 11:00 UTC, 1 players on average.

Server details

Where does <原始部落>仿官萌新公益服10/22 sit?

The name of <原始部落>仿官萌新公益服10/22 points to Asia, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 111.170.155.93:23591.

What Rust version is <原始部落>仿官萌新公益服10/22 on?

Reading: <原始部落>仿官萌新公益服10/22, Rust network protocol 2635 and build 167058, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for <原始部落>仿官萌新公益服10/22?

Check: fps. Average 85 server fps over the last 48 hours, low of 14. Within range. Reading: 93,386 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,553 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is <原始部落>仿官萌新公益服10/22 up, and how often does it stay up?

Check: connection. <原始部落>仿官萌新公益服10/22 is online at this moment. Check: restart. The uptime it reports puts the last restart about 8 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 16 September 2026.

Rules and settings

How is <原始部落>仿官萌新公益服10/22 configured, and what rules are in force?

No gather rate appears in the name: <原始部落>仿官萌新公益服10/22. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

What map is <原始部落>仿官萌新公益服10/22 on?

Check: map. Procedural, size 4,000, seed 1337, generated by the game on <原始部落>仿官萌新公益服10/22. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to <原始部落>仿官萌新公益服10/22?

Press F1 in Rust and enter client.connect 111.170.155.93:23591. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://www.tyteam.net.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players 200 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs167058
Build Game build reading: 167058.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.