RUST METRICSFlight deck · live data
Data live Servers11,762 Players65,727 Populated3,483 Fresh wipes 3 h193 Scan5 min
‹ All servers110.42.96.106:43351
Online Full Queue Fresh wipe Wipe due No query

小路过

Online 110.42.96.106:43351 checked 7m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 61 SERVER FPS

Server fps

48 h low 37 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 117,774 ×1000

Entities

48 h range 117,665–120,057 · memory 5,112 MB
1239 ET SINCE RESTART 15D 21H

Uptime

15 days 21 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,318top 69%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Memory5,112MBat the last reading
REC 1

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 17:48 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on 小路过?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

When does 小路过 wipe?

Its rhythm cannot be told from the wipes of 小路过 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 22 days 17 hours ago the current world was made.

Tag meanings

How should you read the tags on 小路过?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from 小路过. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show 小路过?

On Rust Metrics, 小路过 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does 小路过 sit in the rankings?

Ranking for 小路过: #15,318 on seven-day player hours, top 69% of all ranked servers.

What player count does 小路过 carry?

Current headcount on 小路过: 0 players, 10 slots available. Seven-day reading: 0 players on average.

Server details

What location is 小路过 hosted in?

The name of 小路过 points to Asia, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 110.42.96.106:43351.

What Rust version is 小路过 on?

Rust network protocol 2634 and build 167781 on Linux is the build 小路过 runs. Matching protocol is required to join. Let Steam update your game.

How does 小路过 perform?

Over the last 48 hours the average was 53 server fps; the floor was 37. Check: entities. The peak was 120,057, counting buildings, deployables and the rest of the world. Reading: 6,144 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on 小路过, and is it online?

Check: connection. 小路过 is online at this moment. By its reported uptime, the last restart was roughly 15 days 21 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 29 September 2026.

Rules and settings

What settings and rules apply on 小路过?

No gather rate appears in the name: 小路过. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on 小路过?

Check: map. Procedural, size 4,500, seed 474169329, generated by the game on 小路过. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to 小路过?

Press F1 in Rust and enter client.connect 110.42.96.106:43351. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://www.tyteam.net.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.