RUST METRICSFlight deck · live data
Data live Servers11,831 Players94,092 Populated3,830 Fresh wipes 3 h517 Scan5 min
‹ All servers110.42.10.53:42941
Offline Full Queue Fresh wipe Wipe due No query

【龙域纪元】PVE丨长期养成|事件丰富

Offline 110.42.10.53:42941 checked 17d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,627top 71%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.5 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 25 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 18:04 UTC34d ago 3 – running 1
Sun 20 Sep, 06:56 UTC39d ago 1 halved by day 1 5.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on 【龙域纪元】PVE丨长期养成|事件丰富 when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't.

What wipe timing does 【龙域纪元】PVE丨长期养成|事件丰富 follow?

To tell the rhythm of 【龙域纪元】PVE丨长期养成|事件丰富, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 34 days 2 hours ago.

Tags

How should you read the tags on 【龙域纪元】PVE丨长期养成|事件丰富?

These are the tags 【龙域纪元】PVE丨长期养成|事件丰富 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): The server holds 200 slots; ts6 (Group limit): Teams are capped at 6; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does 【龙域纪元】PVE丨长期养成|事件丰富 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring 【龙域纪元】PVE丨长期养成|事件丰富: Rust community servers: live readings. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does 【龙域纪元】PVE丨长期养成|事件丰富 hold among Rust servers?

Player hours over seven days put 【龙域纪元】PVE丨长期养成|事件丰富 at #15,627, in the top 71% of all ranked servers.

What is the population on 【龙域纪元】PVE丨长期养成|事件丰富?

【龙域纪元】PVE丨长期养成|事件丰富 is not responding; status offline, last seen 17 days 19 hours ago.

Server details

Which location does 【龙域纪元】PVE丨长期养成|事件丰富 run from?

The name of 【龙域纪元】PVE丨长期养成|事件丰富 points to Asia, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 110.42.10.53:42941.

What Rust version is 【龙域纪元】PVE丨长期养成|事件丰富 on?

Version check: Rust network protocol 2633 and build 165217 on Linux, run by 【龙域纪元】PVE丨长期养成|事件丰富. To get in, your game needs the same protocol; Steam applies the update.

How reliable is 【龙域纪元】PVE丨长期养成|事件丰富, and is it online now?

【龙域纪元】PVE丨长期养成|事件丰富 reports offline. The last reading came 17 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 14 September 2026.

Map and rules

What settings and rules apply on 【龙域纪元】PVE丨长期养成|事件丰富?

No gather rate appears in the name: 【龙域纪元】PVE丨长期养成|事件丰富. Group size, maximum: 6 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on 【龙域纪元】PVE丨长期养成|事件丰富?

Size 6,000 and seed 1337: the game generates the procedural map on 【龙域纪元】PVE丨长期养成|事件丰富 from them. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.

Join

How do you connect to 【龙域纪元】PVE丨长期养成|事件丰富?

To join: start Rust, press F1 and type client.connect 110.42.10.53:42941. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmrust,cs165217,ts6

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players The server holds 200 slots.
ts6
Group limit Teams are capped at 6.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Game build reading: 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.